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Patch Notes v0.7.4b

Game Version: v0.7.4b

General Bugs

  • Fixed an issue where recruited units from the battle failed to disappear if those units die during the same battle.
  • Fixed an issue where navigation hotkeys were taking input even on the character selection screen in shop try & buy.
  • Fixed an issue where SFX wasn't playing when using navigation hotkeys in some of the world map submenus.
  • Fixed an issue where music and ambience for some random battles was not proper.
  • Fixed an issue where world map camera inputs were taking inputs even while in activity menus.
  • Fixed an issue where where unit's core stats weren't getting updated on selling an equipped accessory.
  • Fixed an issue where some hotkeys were taking inputs even when the concerned UI wasn't available on screen.
  • Fixed an issue where units were not dissolving after drowning.
  • Fixed an issue where ESC was accepting input in try & buy as well which was breaking the flow of shop.
  • Fixed an issue where units were sliding when fleeing from battles.
  • Fixed an issue where VFX for 'Impaling Icicles' was not proper.
  • Fixed an issue where multiple close buttons were available during Magic Tutorial.
  • Fixed an issue where Matilde was entering HP lock in Amrok Brink battle.
  • Fixed an issue where the game was getting stuck on ability tutorial.
  • Fixed an issue where incorrect class icons were shown for some units in Battle Rewards panel.
  • Fixed an issue where 'Duel Strike' was not working correctly when unit was equipped with both ranged weapons.
  • Fixed an issue where stats from accessories were staying when swapping the accessory.
  • Fixed an issue where Remrys was not getting added to the party after completing Lightning Dragon Arc.
  • Fixed an issue where outline for Lightning Dragon was missing.
  • Fixed an issue where Class Change and Dismiss unit buttons were getting disabled after dismissing a unit.
  • Fixed an issue where player was able to equip units with higher level accessories in Try and Buy.
  • Fixed an issue where 'Life Leech' VFX was not aligned for a mounted unit.
  • Fixed an issue where incorrect level required was shown for weapons in crafting.
  • Fixed an issue where the Potion Recipes and the Required Levels and Arcs were incorrect for some potions.
  • Fixed an issue where RMB was not working after dismissing a Unit.
  • Fixed an issue where midbattle cutscene triggers were getting carried over into the next battles.
  • Fixed an issue where AI priest was prioritizing Healing over reviving units during battle.

General Updates

  • Added action unavailability info for Summoning.
  • Added sorting in crafting UI.
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