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Меню

Patch 0.1.6

Hey everyone!

Small-ish patch today but filled with some good content! As said in the last post, this week was scheduled for a more stable game along with some quality of life things that will make your life easier.

Patch notes:

  • Fixed a bug where you couldn't select marbles after deleting one
  • Improved game stability regarding crashes when deleting marbles & going to the main menu
  • Pressing escape now closes the bottom menu bar
  • Fixed a bug where scrolling inside the UI affected movespeed
  • Fixed some notification issue's where it wouldn't go away (once again)
  • Updated the ivy models to have a bit more detail
  • Added a small notification when changing camera move speed
  • Toggling UI (F1) now also affects all windows
  • Improved draw distance for the small round bush
  • Improved input detection stability, especially when the game went out of focus
  • Fixed a bug where you could still override marble spawner tracks when selecting multiple
  • Added ability to mass paint all selected objects
  • Added ability to continously hold LMB to paint underneath the cursor
  • Added a toggle + hotkey (default: i) for showing invisible painted materials
  • Added shadow distance options
  • Changed the hover for grid and snapping to be in one menu (which appears when clicking on the new button at the top bar)
  • Added a new 3rd world, the flat world! (As requested)
  • Edit tools will now also snap to grid when the snapping to grid option is turned on
  • Added ability to use the normal selection controls whilst painting when holding control (the normal hotkey)
  • Updated new world menu
  • Improved the new special paints introduced in 0.1.5 on certain objects, expect more improvements in the future
  • Tooltips will now show up faster

Thanks everyone for the support so far! All suggestions & bug reports are appreciated. Next patch will be a more special one, stay tuned!

Hope you all have a great weekend!

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