Game Update 1.2.4
Dear Tankers and Mechanics!
Situation report
We’re also releasing an update today – a slightly smaller one, as it mainly contains fixes for the upscaling filters, namely DLSS and FSR. In addition, there are a number of fixes for Maus and the localisation.
The next patch will likely be after Easter; we want to take a break for a while now. Thank you for the positive reception of the addition of Maus to the game. Thank you for your feedback; we read it regularly and are implementing your suggestions into the game. We wish you a happy Easter!
Flash sale
Reminder about our flash sale on the game. The 25% discount will last till end of April 5 also 7 pm CEST.
[dynamiclink href="https://store.steampowered.com/app/1498130"][/dynamiclink]
Changelog 1.2.4
Below is the full list of changes being made:
Added:
- Roadmap 2026 localization
Modified:
-
Game version changed from 1.2.3 to 1.2.4
-
Tutorial localization improvements
Fixed:
-
Updated DLSS and FSR to fix the issue with the screen being zoomed in
-
Multiplayer skirmishes session creation now correctly allows to create force pool
-
Returning from campaign selection to skirmish now clears the force pool creator pool
-
Weather and time of day is correctly synced now
-
Maus visualization for turret mesh when moving it on crane
-
SquadType dropdown in force pool creator menu now correctly shows up first time it's opened
-
Disabled Toggle UI button in battle map as it was just disabling whole UI ofthe game and caused big issues
-
Mesh offset for maus turret when putting it down on stand
-
Clicking start from repairs in force pool creator should now correctly carry over that decision
Thank you for your support, we are working. See you next time! DeGenerals
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