Patch 0.20.8 - Bug fixes and QoL and Road to 1.0
Patch Notes:
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If you own either expansion packs, you can double your offline earning without watching a reward video (iOS & Android only)
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Bugfix: When Factory Mining policy is active, wholesale orders will not contain natural deposits (reported by @jgestiot, fixed by @FishPond)
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Bugfix: When Pumpkin Battery or Pumpkin Steel is active, the corresponding research buildings are not shown in Research center (reported by @WingedLeo)
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Add in-game notification about seasonal events in Policy Center
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Add a banner and link in Headquarter about CivIdle: Industry Idle's spiritual successor. The banner can be turned off in settings
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Add back support for Windows 7/8/8.1
Devlog:
A lesson I've learned recently is that always read changelogs. I usually keep the game's libraries up-to-date. However, during an update, the library (Electron) dropped support for Windows 7/8/8.1. It broke several players who are still using older Windows versions. I've downgraded to the last version that supports Windows 7/8/8.1.
Industry Idle is in a good state - most bugs have been ironed out and the game is quite balanced - I feel it's time to leave early access and call it 1.0 - this should be just a matter of changing the version number and I plan to do it in the next update.
Regarding CivIdle, I am doing final testing myself before the next playtest: fixing game-breaking bugs, and soft locks, and balancing the game a bit. If you are interested in joining the playtest, head over to our Discord and join #cividle-general channel, leave a message saying that you are interested and I will start distributing keys once the game is ready.
Meanwhile, I've recorded a CivIdle overview video, enjoy!
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