Новости Sins of a Solar Empire II
Объявления разработчиков, обновления и обсуждения.
Dev Journal: A Very Merry Modder Holiday Pt. 1
Howdy y’all, As the year comes closer to an end and the successful release of our latest DLC, we have had time to really dig in and start chipping away at all the feature requests that we have had internally and of cours…
Читать и обсудить →Season 3 Roadmap
We’re excited to share our Season 3 roadmap for Sins of a Solar Empire II As you may know, the v1.5 update is scheduled to launch on December 10, 2025. This update will introduce an overhauled diplomacy system, new feat…
Читать и обсудить →Dev Journal: The Diplomatic Method (or How I Learned to Hate Effectively)
One of the most (or least) requested updates for Sins of a Solar Empire II has been with its diplomatic system. Half of players want more of it and the other half couldn’t care less. Both points of view have valid points…
Читать и обсудить →Announcing: New Massive v1.5 Free Update
*Overhauled Diplomacy System, New Quick Start Options, AI Improvements and more are coming to new Free Update for Sins of a Solar Empire II* Sins of a Solar Empire II players are in for an early holiday gift as Stardock…
Читать и обсудить →Developer Interview: Sovereign Echo on "Reinforcements"
In this interview, Sins of a Solar Empire II's game designer, Conor "Sovereign Echo" Harris, spills the tea on the design ideas behind each of the six new Command Ships added and the new Factional Victory Conditions in t…
Читать и обсудить →Dev Journal: Stellar Cartographer - The Next Step in Map Making
Recently I polled the community to understand where Solar Forge falls short in map creation. It took me about a month to poll the data; after several weeks I’ve come up with a working prototype on what we think will be a…
Читать и обсудить →Video Blog: Unique Faction Tech Pt. 2
Discover how technology shapes the battlefield as we explore the unique strengths and strategies of the TEC Primacy, Vasari Alliance, and Advent Wrath in part 2 of the Unique Faction Tech series. Building on the previous…
Читать и обсудить →Hotfix Notes for October 6, 2025
Fixed bug where the AI was able to build Planet Cracker warheads with the faction victory condition disabled. Fixed bug that prevented allies from using temporary phase lane stabilizers. Fixed DLC being required to unl…
Читать и обсудить →Hotfix for September 30, 2025
Widened lobby UI elements to better fit non-English text. Fixed issue that could prevent DLC from working on Epic Games builds.…
Читать и обсудить →Reinforcements DLC Now Available
**Sins of a Solar Empire II – Reinforcements DLC Now Available** *New command ship class units and lore-driven factional victory conditions bring fresh strategies to the battlefield* Players can also enjoy our latest f…
Читать и обсудить →v1.45 Eivonn's Fine Update Now Available
Welcome to Eivonn’s Fine Update, which re-introduces our favorite used ship dealer as a new minor faction to the Sins II galaxy. Eivonn is all too happy to wheel and deal with those who want to purchase the finest ships …
Читать и обсудить →Dev Journal: Command Class Ships Pt. 2
This week we’re continuing our reveal of the new command class warships that can be found in the upcoming Reinforcements DLC. As we mentioned last time, these units are designed to expand the background lore of each fact…
Читать и обсудить →Launch Livestream: "Reinforcements" DLC
Join us as we dig deep into the new ships and victory conditions included in the *Reinforcements DLC*! 📅 Thursday, September 25th at 1:00 PM EST 📍Location: Sins of a Solar Empire II Steam Page What to Expect "Rein…
Читать и обсудить →Dev Journal: Command Class Ships Pt. 1
In late September, a new class of warships will be deployed into the Sins of a Solar Empire II universe with the release of the Reinforcements DLC. While not required for play, these new units are designed to expand the …
Читать и обсудить →Date Announcement: Reinforcements DLC
New command ship class units and lore-driven factional victory conditions Players will experience fresh strategies on the battlefield September 25, 2025 Wishlist Now  Fixed bug that had missions loading during tutorials. Fixed bug where mission triggers wouldn’t properly reset when a main chain would end. Updated AI to allow it to build items on any uni…
Читать и обсудить →Announcing: Massive Scale RTS Game Ashes of the Singularity II
Highly anticipated sequel features larger battles, advanced units, and a new campaign to lead humanity against hostile AI takeover Wishlist Ashes II Now Stardock and Oxide Games today announced *Ashes of the Singularit…
Читать и обсудить →Video Blog: Early Capital Ship Choices
The beginning of a *Sins of a Solar Empire II* game is crucial as your early choices can shape your entire strategy. One of the most pivotal decisions is selecting the Capital Ship that will lead your first fleet. In our…
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