v0.12.4 Update Notes
Game Updates:
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Fixed incorrect classification of Axe Spirits, which caused Axe Spirits to appear erroneously during Summon
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The "HP Up" buff is now a separate multiplier category
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Fixed typos in some character and enemy data that caused abilities to not take effect
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The status bar is now limited to 3 rows in height; overflow content can be scrolled.
Editor Updates:
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Fixed an issue where saving a new character would show an "unsaved changes" error
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Fixed an issue where dirty flags could not be properly removed for new categories in the Exchange Editor
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Adjusted the current mod editing workflow:
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There are now two core data modes: Pure Core Data mode and Core Data with Loaded Mods mode, for easier editing and reference.
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Mod editing mode change: When editing a mod, only Core Data and that mod's data are used, data is no longer polluted by other loaded mods.
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Separated the in-game mod load list from the Mod Editor's editing mode, mods can now be edited without loading them first.
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Added buffs/debuffs that existed in the engine but were not shown in the list.
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