v0.13.0 Update Notes
Game Updates:
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Added the new "Destined Artifacts" system: equip each character with a personal "Decree" and "Edict" — the Decree accumulates Spirit Qi when triggered, and the Edict unleashes its effect once Spirit Qi meets its cost. A character can only equip Destined Artifacts matching their own element and proficient weapon type.
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Added the "Destined Artifacts" page, supporting viewing, equipping, unequipping, and filtering by kind, with search and locking available in the bag.
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Added a Spirit Qi status bar to the combat screen, showing each character's Spirit Qi accumulation and Edict activations in real time.
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Added several new Tiangong operations: Reforge Weapon (re-roll a random-affix weapon's values within ±20% of current, up to 5 times, able to exceed the cap), Reforge Destined (consume same-rarity Destined items to reforge a random one), and Evolve Destined (consume same-rarity Destined items to synthesize one of the next tier), with Auto Evolve supported.
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Added the Fifth Heaven "Celestial Pavilion," divided into three areas: The Tailoring Hall, The Dyeing Hall, and the Hall of Myriad Machines.
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Added "Celestial Pavilion" bosses: The Golden Shear and The Five-Color Warden, along with the final boss "Heart of Myriad Machines."
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Added a new boss to the Demon-Sealing Tower: the "Dust-Grinder Artifice Demon."
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Added two sets of "Unity"-series artifacts to the exchange — defeating "Heart of Myriad Machines" has a chance to drop materials for exchange; existing "Unity" artifacts have been adjusted and renamed.
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Enhanced the Counter mechanic: counters now also trigger against enemies casting Skills, stacking independently with a character's own counter passives.
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Adjusted the Skill effects and descriptions of several enemies, and fixed cooldown determination for certain Skills in specific cases.
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Fixed issues with the battle-start trigger on reset, and corrected some localization text.
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Added maximum stack count information to the stack tooltip in the status bar.
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Removed erroneous log messages that appeared when opening the game.
Editor Updates:
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Added the "Destined Artifacts" editor, allowing you to create and edit "Decrees" and "Edicts," configuring triggers, trigger conditions, Spirit Qi value ranges, and released effects.
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Added the "Random Affix Libraries" editor, letting you build reusable value-range libraries that weapon random affixes draw their values from.
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The "Buff Count ≥" and "Debuff Count ≥" conditions now also count stack-based (virtual) buffs and debuffs.
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Added an "Exclude from Debuff Count" option to debuffs, letting specific debuffs be excluded from debuff counting.
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Fixed skill cooldown logic to support explicit indices while remaining compatible with old saves.
Have suggestions or found a bug? Join us on Discord and help shape the future of the game! https://discord.gg/KJ43HeYZbt
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