Improved the accuracy of combat-safeties and other minor changes
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Improved the accuracy of combat-safeties. They now include food cooldowns into the computation when it's a close call. Tackling the frustration of being forced to stop when you were sure you could make it
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Combat safety no longer checks for 25% health, as it no longer has a benefit for the formula and could potentially lead to false-positives with low maximum health(Temporarily disabled with a hotfix as it introduced an unintended side-effect) -
Experience earned now shows decimals in the reincarnation screen tooltip and generation history, if relevant
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Slightly changed how the renderer picks up completions of the chapter eight meta-unlock, aiming to tackle displayed values occasionally being out-of-sync
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Fixed a bug that caused a late game exploration to remove food resources, when it should only remove construction resources
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Corrected some minor textual issues
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