Patch notes for v0.7.3a
Оригинал · русский перевод пока недоступен
- Level crossing now show properly as free in the vehicle navigation overlay.
- Removed iron cost from flywheels and tree planters.
- Added quick trade to buy iron for steel.
- Added lifetime cargo stats for trains.
- Fixed excessive maintenance consumption of very short pipes and conveyors.
- Pipe/conveyor pillars can now go through lifts.
- Fixed text rendering for Chinese/Japanese where characters that have the same code point but look differently based on language settings are now rendered properly.
- Improved font rendering clarity for all languages.
- Configured products at unloading train station modules now have to be explicitly set, trains won’t set them automatically on the first arrival.
- Turn off audio alerts for “Could not store all crop after harvest” notification.
- Fixed trains getting struck in rare cases when there was no-stopping zone before the final station.
- Fixed rare issues with rain highlighting.
- Fixed Recycling edict V that was not researchable in pre-Update3 save files.
- Fixed the "shut down" toggle button in the space station UI that was showing the opposite state.
- Fixed flickering notification on the ore sorting plants when output was full.
- Fixed rendering of nearly-finished entities when construction was paused.
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