Patch notes for v0.8.2b
Improvements
- Reduced memory consumed by bridge meshes by up to 80% through mesh deduplication and caching.
- Mod directory name must now match the mod's ID (from the manifest), misnamed directories are now rejected with a an error message.
- Moved pipes before molten metal channels in the entity list.
- Trains no longer slow down for waypoints when they can proceed directly to the next station.
- Non-amphibious trucks no longer attempt deliveries to entities fully in the ocean.
- Rocket assembly depot now displays its computing requirement in the building inspector.
Fixes
- Mine tower trucks with export routes now wait for their assigned tower's designations instead of dumping elsewhere.
- Mine tower trucks now respect the logistics zone mask when dumping to non-assigned towers.
- Fixed that the bridge lane inspector would not show the double-lane option for inner lane buttons.
- Fixed that the computing status bar would not show currently used capacity.
- Fixed train slope difficulty multiplier being applied twice, causing trains to climb hills too easily.
- Fixed train inspector showing stale water icon after locomotive replacement.
- Fixed that trains would not align correctly at waypoints.
- Fixed that non-amphibious trucks would dump to ocean designations at height 0.
- Fixed that vehicles could dump to mine tower designations outside their assigned logistics zone.
- Fixed issues with the upgrades of certain buildings.
- Fixed that the terrain disruption system could cause issues on load with corrupted queue entries caused by mods.
- Fixed various building layouts to better match their 3D models (ore sorting plant T1, large crusher, chemical plant, food mill, microchip machines, and others).
- Fixed missing translatable strings for various vehicle jobs, tutorial messages, and UI elements.
- Fixed that dumping near bridges could cause them to instantly collapse.
- Fixed animated building parts rendering with an offset when highlighted.
- Fixed tree harvester animations.
- Fixed that amphibious vehicles would not be considered parked at their destination.
- Fixed that train designer comparison would show stale speed values after slope difficulty changes.
- Fixed that the video settings tab could fail to initialize with an error.
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