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Patch notes for v0.8.2b

Improvements

  • Reduced memory consumed by bridge meshes by up to 80% through mesh deduplication and caching.
  • Mod directory name must now match the mod's ID (from the manifest), misnamed directories are now rejected with a an error message.
  • Moved pipes before molten metal channels in the entity list.
  • Trains no longer slow down for waypoints when they can proceed directly to the next station.
  • Non-amphibious trucks no longer attempt deliveries to entities fully in the ocean.
  • Rocket assembly depot now displays its computing requirement in the building inspector.

Fixes

  • Mine tower trucks with export routes now wait for their assigned tower's designations instead of dumping elsewhere.
  • Mine tower trucks now respect the logistics zone mask when dumping to non-assigned towers.
  • Fixed that the bridge lane inspector would not show the double-lane option for inner lane buttons.
  • Fixed that the computing status bar would not show currently used capacity.
  • Fixed train slope difficulty multiplier being applied twice, causing trains to climb hills too easily.
  • Fixed train inspector showing stale water icon after locomotive replacement.
  • Fixed that trains would not align correctly at waypoints.
  • Fixed that non-amphibious trucks would dump to ocean designations at height 0.
  • Fixed that vehicles could dump to mine tower designations outside their assigned logistics zone.
  • Fixed issues with the upgrades of certain buildings.
  • Fixed that the terrain disruption system could cause issues on load with corrupted queue entries caused by mods.
  • Fixed various building layouts to better match their 3D models (ore sorting plant T1, large crusher, chemical plant, food mill, microchip machines, and others).
  • Fixed missing translatable strings for various vehicle jobs, tutorial messages, and UI elements.
  • Fixed that dumping near bridges could cause them to instantly collapse.
  • Fixed animated building parts rendering with an offset when highlighted.
  • Fixed tree harvester animations.
  • Fixed that amphibious vehicles would not be considered parked at their destination.
  • Fixed that train designer comparison would show stale speed values after slope difficulty changes.
  • Fixed that the video settings tab could fail to initialize with an error.
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