Patch notes for v0.8.3a
Оригинал · русский перевод пока недоступен
- Optimized train state synchronization (up to 10% FPS gain in train-heavy games).
- Added more zoom-to-cursor options with a new default (check settings if you prefer the previous behavior).
- Added a camera motion damping slider.
- Fixed blueprint rotation misaligning multi-tile surfaces relative to decals and other entities.
- Fixed errors and visual glitches on instanced entities after switching them between blueprint and placed state.
- Fixed error when drag-placing train tracks after a previous placement had been aborted mid-sequence.
- Fixed error after loading certain saves with ocean-adjacent entities.
- Fixed a rare issue where an unsupported conveyor or pipe could disappear when a connector was placed on it.
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