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Patch notes for v0.6.0b

  • Added a shortcut key to flip direction for transport and lift (bound to flip entity shortcut, F by default).
  • Added product name tooltips for resources display panel.
  • Improved start #1 on Armageddon map (only available in new games):
    • Added a small coal deposit closer to the starting location
    • Added an extra cargo/trading dock space near start.
  • Added serial terrain generation fallback if parallel generation fails to avoid the game not being able to start.
  • Improved game name verification to avoid potential issues with game saving (e.g. Windows does not support directory names ending with a period).
  • Ore sorter’s single product restriction is now properly copied when using the copy tool.
  • Fixed that clicking "Continue" in the main menu to continue a game with mods would not work in some cases.
  • Fixed that games with an empty game name were incorrectly ending up in the "Saves" sub-folder.
  • Fixed that research difficulty and mining yield difficulties were not applied in some cases.
  • Fixed that machine would not disable "output full" notification in rare cases.
  • Fixed loading bar that was sometimes a little too eager to hit 100%.
  • Fixed custom surface decals rendering artifacts.
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