Patch notes for v0.6.3a
Оригинал · русский перевод пока недоступен
- Added a workaround for Mac users using CrossOver who were experiencing
IOException: Success on game save. Bug was reported to the CrossOver team.
- Step limit of the vehicle path finder now scales with its internal job queue size. This helps to restore logistics quicker when it gets overwhelmed.
- Added console command
set_max_steps_per_tick_for_vehicle_path_finder that allows manually increasing the PF processing throughput (only for extreme players).
- Vehicle navigation jobs now show more info about where they go.
- Additional fix to the You Shall Not Pass map back-start to have immediate access to trees.
- Leveling designations now show colors correctly on designations not ready to be fulfilled.
- Fixed sandstone non-corner edges.
- Fixed surface vertical faces to show correct surface type.
- Fixed ocean coastline that was sometimes jagged.
- Fixed blast furnace 2 preview that was all white.
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