Build v0.2894
A quick patch that fixes the bugs we saw in the analytics. In addition, the following changes were made:
- Reworked the save system, now there will be no delay when opening the save or load page in case of a large number of saves. A side effect was that old saves could be displayed in reverse order. All subsequent ones will be displayed correctly.
- Fixed the bug of the overturned hold of captured ships.
- Doubled the reward for completing the delivery quest.
- Increased the probability of coming across a spyglass in the captain's loot.
- Increased the reward in the chests in the ship's hold.
- Fixed problems with colliders on the Bridgetown pier and boarding scenes.
- Fixed the work of the protection skill, which regenerates health. Now it correctly adds 1% after 10 seconds of not attacking.
- Added the icon for going to sea in the story quest after talking to Mordecai.
- Musketeers go into combat mode if an enemy with a saber approaches them.
- Musketeers during firefights now shoot not at the nearest target, each one chooses his own target.
- Fixed the musket animation, but for some NPCs it still breaks when there is a musket with a fast reload.
- Added rain outside the windows of the captain's cabin, previously there was only a trickle effect.
- The "continue" button now always loads the most recent save.
- Removed some texture artifacts during rain.
- Increased probability of captain's duels during boarding, please note that they are only possible if you board a ship of the same class.
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