Small Update (v0.3098)
This update focuses on technical improvements, fixes, and several important gameplay adjustments following the Unity engine upgrade.
Visual & Engine Updates
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Improved lighting on the islands.
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Updated the game to a newer Unity version.
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After the Unity update, an engine-level issue with volumetric fog was fixed by Unity developers. We tested it thoroughly and re-enabled volumetric fog in the game.
Gameplay Changes
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Looting no longer pauses the game. Looting bodies or chests during combat is now risky and not always the best idea.
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Pistol damage has been increased.
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When purchasing ship ammunition, the default quantity now matches the amount required to fully supply the current crew.
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Shift and Alt modifiers were added to the trading window (as with boarding), allowing selection of 10 or 100 units per click.
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Fixed an issue where boarding could fail to end after all enemies were defeated. If this situation occurs again, please save the game and immediately send a report via F11.
Quests & Saves
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Fixed an issue with the delivery quest that could occur if the quest was taken before an update that changed the trading interface.
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Fixed disappearing screenshots in save files.
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Fixed save comment logic that could unintentionally return the player to the game when pressing the first keys.
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Added an autosave after talking to the lighthouse keeper in Barbados during the story.
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Added a popup notification for story-related autosave points. Regular autosaves when changing locations remain unchanged and do not show a popup.
UI & Trading
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Fixed incorrect text shown when there is not enough money in the trading window.
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Fixed incorrect price display for items sold by street traders.
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Fixed an issue causing freezes in the new version of the Barbados shipyard.
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Fixed cold weapon animation display in the inventory.
As always, thank you for playing and for your feedback — it helps us improve Corsairs Legacy step by step.
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