Corsairs Legacy – Fix Patch v0.4007
In this patch, we focused on fixing economic system bugs, improving scenario stability, and refining AI behavior. Below is the full list of changes.
💰 Trade
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Fixed recalculation issue after 10 deliveries. The discount system was resetting prices instead of applying a correct recalculation.
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The journal popup about price changes now appears only when prices have actually changed.
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The trading window now properly accounts for the weight of hidden items.
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Fixed selling ships with a pirate flag at the shipyard.
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Fixed pirate flag display on the global map.
🤖 Artificial Intelligence
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Updated AI logic for guard ships in ports.
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Added a new basic AI logic for companions (functional, but will receive further refinements in future updates).
⚔️ Naval Battles & Boarding
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Fixed autosave behavior after boarding during naval battles.
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Set a minimum threshold of 5 crew members for:
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starting boarding when crew size is low,
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situations where the enemy crew surrenders.
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💾 Autosaves & Quests
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Added an autosave after the first conversation with the tavern keeper about the Indians, regardless of whether the player paid for the information.
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Fixed a bug where it was impossible to finish dialogue with Argyle if loading a save made near him.
🎒 Interface
- Fixed skill display in the inventory.
[p align="start"]As always, thank you for your feedback. If you notice any new issues or have suggestions for improvements, please contact us via the F11 form in-game. Your support helps us make Corsairs Legacy deeper and more stable.
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