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Corsairs Legacy – Fix Patch v0.4007

In this patch, we focused on fixing economic system bugs, improving scenario stability, and refining AI behavior. Below is the full list of changes.

💰 Trade

  • Fixed recalculation issue after 10 deliveries. The discount system was resetting prices instead of applying a correct recalculation.

  • The journal popup about price changes now appears only when prices have actually changed.

  • The trading window now properly accounts for the weight of hidden items.

  • Fixed selling ships with a pirate flag at the shipyard.

  • Fixed pirate flag display on the global map.

🤖 Artificial Intelligence

  • Updated AI logic for guard ships in ports.

  • Added a new basic AI logic for companions (functional, but will receive further refinements in future updates).

⚔️ Naval Battles & Boarding

  • Fixed autosave behavior after boarding during naval battles.

  • Set a minimum threshold of 5 crew members for:

    • starting boarding when crew size is low,

    • situations where the enemy crew surrenders.

💾 Autosaves & Quests

  • Added an autosave after the first conversation with the tavern keeper about the Indians, regardless of whether the player paid for the information.

  • Fixed a bug where it was impossible to finish dialogue with Argyle if loading a save made near him.

🎒 Interface

  • Fixed skill display in the inventory.

[p align="start"]As always, thank you for your feedback. If you notice any new issues or have suggestions for improvements, please contact us via the F11 form in-game. Your support helps us make Corsairs Legacy deeper and more stable.

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