Новости Suit for Hire
Объявления разработчиков, обновления и обсуждения.
v1.0.15 - Photomode, Headshots (and some other things)
Hey everyone! Apologies for this update taking so long, it was essentially ready for a hot minute considering it was in the Beta branch for a while. This update includes a bunch of things spanning from bug fixes, impro…
Читать и обсудить →v1.0.14.1 - Hotfixes Patch
Hey everyone, Just a small hotfix patch fixing a few issues that have been brought to my attention (thanks for letting me know quickly!) Melee attacks will only cause impulse deaths now (non-animated, should fix the we…
Читать и обсудить →v1.0.14 - Reticle HUD, Overkill, and more
Hey everyone, This update focuses on making shooting enemies a bit more fun by implementing 'overkilling' and animation physics that used to be in the game before (should be fixed/improved now), additionally adding some…
Читать и обсудить →v1.0.13.3 - Patch
Hey everyone, Another patch hopefully improving the game further and fixing a few bugs, let me know if you encounter anything new or if the below bugs haven't been fully fixed: Reload UI not showing during Ultimate rel…
Читать и обсудить →v1.0.13.2 - Patch
Hey everyone, Mostly a small hotfix patch to fix an issue with the Deagle ultimate, but I also made some various changes/improvements in other areas. Added Reload progress UI (let me know if you run into any issues wit…
Читать и обсудить →v1.0.13.1 - Patch
Hey everyone, v1.0.13.1 is out now (these numbers are getting a little out of hand), mostly fixing a few bugs and also adding a Toggle Dive setting. Added Toggle Dive setting Door *should* be kicked more consistently …
Читать и обсудить →v1.0.13 - Patch
Hey everyone, A small patch focused on fixing things and adding Grabbing to the tutorial (yes, you can grab enemies as bodyshields), I've also been experimenting with optimizing some user interfaces since that seems to …
Читать и обсудить →v1.0.12 - Crosshair style Patch
Hey everyone, This patch contains the ability to customize your crosshair style and various other improvements/fixes: Added Crosshair style customization (diffe…
Читать и обсудить →v1.0.11 - Controller Vibration and more
Hey everyone, A little patch focused on adding controller vibration and some gameplay improvements alongside input improvements: Added basic controller haptics Allow reloading to continue after a dodge Added Input qu…
Читать и обсудить →v1.0.10 - Savefile Backup system and Bugfixes
Hey everyone, This patch is mostly focused on improving issues with save files and the Deadeye revolver, I'll go over some details on the new save system below but I also plan on adding UI popups in game for when things…
Читать и обсудить →v1.0.9.1 - Hotfix for top-down aiming
Hey everyone, The new aiming improvements in 1.0.9 caused some issues in other levels when it comes to aiming in certain spots, this hotfix should fix the laser going in random directions in certain levels for players p…
Читать и обсудить →v1.0.9 - Patch and Improvements
Hey everyone, New patch is out with some improvements that should improve things for players across the board (both top-down and third person), I've done a bunch of testing to make sure things are working properly but p…
Читать и обсудить →v1.0.8.3 - Patch
Hey everyone, A new patch is out now fixing a few issues and also re-enabling the forsaken glass destruction VFX (please let me know if it causes any additional crashes, I was not able to reproduce any crashes on my end…
Читать и обсудить →v1.0.8.2 - Temp Hotfix (glass destruction disabled)
Hey everyone, v1.0.8.1 was released recently fixing a few things and attempting to fix crashes related to glass destruction, that being said, the crash is still occurring on specific levels so I've gone ahead and disabl…
Читать и обсудить →v1.0.8.1 - Stability Patch
Hey everyone, v1.0.8.1 is out now, this patch focuses on fixing a bunch of the crashing, bugs, and a QOL improvement for challenges. You may notice that it's a large download, that's because I had to upgrade the project…
Читать и обсудить →v1.0.7.2 - Patch
Hey everyone, A mini patch this time fixing a few things and also more attempts at improving overall game stability, for those experiencing crashes in the game, there's some tips that you can try out at the bottom as we…
Читать и обсудить →v1.0.7.1 - "He's behind me, isn't he" Patch
Hey everyone, Thanks again for all of your feedback, bug reports and support- this patch fixes a few first-time bugs for players alongside some spawning issues with enemies in thirdperson, full list below: FIXED: Door …
Читать и обсудить →v1.0.6.4 - Steamdeck fixes
Hey everyone, Some changes I made to the default config files seemed to have some adverse effects on Steamdeck users, I've reverted those config files to their original state which should hopefully fix the issue for new…
Читать и обсудить →v1.0.6.3 - Patch
Hey everyone, This patch focuses on improving some input queuing when going from action to action (e.g. punching to shooting), it also fixes a various amount of bugs. Thank you again for all of the feedback and bug repo…
Читать и обсудить →v1.0.6.2 - Grenade Enemies hotfix
Hey everyone, this one's a small patch just focused on the grenade enemies. Grenade enemy no longer waits for attack queue to throw a grenade Grenade enemy throwing range increased from 1500.0f to 2500.0f FIXED: Enemy…
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