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Even MORE Runes!

1.52.2 Update

I'm super excited about this update because I believe it will make lesser known / less popular builds and strategies MUCH more viable! For example, the Curse/Stall build will be a viable option even in single player due to the new Decoys. And there's much more like that but I'll leave it to you to figure out how to leverage these runes.

Shoutout to @scobjo for making an incredibly well composed document pointing out some of the gaps in balance, may changes from that document made it into this update.

New Content

**Rune: Precision**
Thanks *@PiElRoja*

**Rune: Whirlpool**

**Rune: Plague Doctor Mask**
Thanks *@Arivia*!

**Rune: Reflex**

**Rune: Hardened Minions, Sharp Teeth**

**Rune: Thorny Decoys**

**Rune: Witch Bane**
Thanks *@Monarch*!

**Rune: Blood Warlock**

**Rune: Icy Veins**
Thanks *@VinnickTalberot*!

**Rune: Winter's Chill**
Thanks *@VinnickTalberot*!

**Rune: Investment**
Thanks *@Akira*!

**Rune: Blood Letting**
Thanks *@Monarch*!

**Rune: Town Portal**
Thanks *@Arivia*!

**Rune: Last Stand, Contaminate on Kill, Hat of Despair**
Thanks *@Arivia* for Hat of Despair!

**Added 2 new decoy upgrades**

**Upgrades to Poison**
Thanks *@Scobjo*!

Balance Changes

**Plague Doctor Mask cost adjustments**

**Make Contaminate on Kill more expensive**
Since it transfers the stacks of the curse too, it's SUPER powerful.

**Make reroll runes cheaper**

**Swap Rare → Uncommon**

**Recall: Uncommon → Rare**
Thanks *@Scobjo*!

Bug Fixes

**Fix: Desync with unit movement**
Units with leftover paths now clear their paths before receiving stamina.

**Fix: Spellmason clone movement timeout**
AI units now handle stamina changes correctly to prevent timeout issues.

**Fix: Blood Curse + Debilitate stage order**
Blood Curse now applies before Amount modifiers.
Thanks *@Varion*!

**Fix: Goru resurrecting more than once**
Undying now removes itself properly.
Thanks *@Weedybird*!

**Fix: Freeze immunity not working via non-spell sources**
Thanks *@Varion*!

**Fix: PlagueBringer working while dead**
Thanks *@AlchemyExists*!

**Fix: Missing mana SFX for 'send mana' and 'steal mana'**

**Fix: Clones casting 'clone' on enemies**
Thanks *@RAHHHHHH :3*!

**Fix: Privacy policy overlapping menu logo**

**Fix: Changelings' cast delay issues**

**Fix: Prevent out-of-bounds spawns**
Thanks *@Rampantegecko*!

**Fix: Purple Portal clearing shields and mana overflow**

**Fix: Purple Portal resetting quicksave on level start**
Thanks *@Lost* and *@eps*!

Optimization

**Improve recall**
Units no longer pack together at the same spot.
Читать в Steam ↗

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