Improved AI - Improved Difficulty
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Feature: Smart Targeting Improve AI targeting so that AI battles are more realistic. AI units will not all focus on the closest enemy and overkill them making AI battles take forever.
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balance: Make summon spells cost less mana
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balance: Keep Capture Soul spell after use Capture Soul no longer disappears from your spells when used
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balance: When Ancients spawn, spawn more of them.
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balance: Higher difficulties now make harder enemies spawn on earlier levels and allows for spawning more enemies than it would otherwise
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i18n: Add German translation from Feilz.
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accessibility: Touchpad move keypress support https://steamcommunity.com/app/1618380/discussions/0/3810656323972884104/
Feel free to join our Discord to let me know what you think of the update! Spellmasons Discord
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