Spellmasons Update v1.18.0
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balance: Prevent deathmason from purifying self
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balance: change decoy health from 20 to 70
- Thanks Krowbar for this suggestion!
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UI: Cast Range perk displayed as % instead of meaningless number Thanks Krowbar for this suggestion!
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menu: Show mod contents in description
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UI: Add mod name to cards
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fix: Make lastWill immediate so it doesn't cause desync on multiplayer
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fix: mods registering multiple times which messed up probabilities (especially with pickups)
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fix: Prevent allowing rejoin to failed game by changing difficulty. Thanks Krowbar for finding this bug!
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fix: Prevent Split players from being permanently split when they die Thanks to sJacob for pointing this bug out!
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