Fixes mods not allowing multiple spritesheets - other misc. fixes
Spellmasons Update v1.12.0
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Thanks to the following community members for reporting issues or making suggestions included in this update!
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Blood Spartan
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Vivid Empress
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MrMarblz
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Quality of Life: Speed up target_kind
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fix: Prevent choosing calamities that you've already chosen
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fix: Protect against unit being loaded in with null stamina
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fix: Spell displace sometimes pushing enemies into walls
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fix: Keep perks fresh when user is selecting multiple perks on one level, which can happen if player is joining a game late.
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fix: Perk labeling
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Fix: calamities not being given after you run out of spell upgrades
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UX: Don't show player thoughts when hovering over non-game space such as inventory or toolbar.
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mod: export cards/util to API
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mod: mod loading bug where only one mod with a spritesheet could be loaded or else it would error out
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