Новости Black One Blood Brothers
Объявления разработчиков, обновления и обсуждения.
Helios Drop #1
Greetings, Operators, Is there any better way to end this week with the first edition of the "Helios Drop", your exclusive first glimpse to WIP concepts that will make (or not) their way to Black One Blood Brothers. Th…
Читать и обсудить →Update 2.00j: Hotfix #7
Fix: Several AI pathfinding issues Fix: Several SFX might not play correctly Fix: Music might not play correctly Fix: Some oceans on certain maps were using the old version Fix: Some object textures had a resolution …
Читать и обсудить →Update 2.00i: Hotfix #6
Addition: Upgrade on Unreal Engine 5.7.3 Fix: Several crashs during a mission Fix: Some scripts errors…
Читать и обсудить →Update 2.00h: Hotfix #5
Addition: Pop-up message during shader compilation (especially during the game’s first load) Improvement: NVGs are now hidden when the operator uses a ballistic shield to prevent a visual glitch Fix: Interaction issue …
Читать и обсудить →Community Spotlight #1
Dear Operators, With the release of the new Major Update and the migration of Black One Blood Brothers to Unreal Engine 5, new possibilities are now open for creating your custom content. Brand-new maps, missions, patc…
Читать и обсудить →Update 2.00g: Hotfix #4
Addition: Gameplay option - Smoke trails Fix: Some UI elements wouldn’t appear correctly while the game was paused Fix: Movement key bindings were incorrect in the tutorial Fix: Tac-map tutorial might not work properl…
Читать и обсудить →Update 2.00f: Hotfix #3
Change: Framerate is set to 60 FPS by default Fix: Bullet trail visuals Fix: Few script errors…
Читать и обсудить →Update 2.00e: Improvements #2
Addition: Bullet sonic boom sound based on the distance traveled Change: Ray tracing is disabled by default on the first launch of the game Improvement: Various optimization CPU Improvement: Optimization when loading …
Читать и обсудить →Update 2.00d: Hotfix #2
Fix: Conflict between voice recognition and MirillisActionVulkanLayer.dll when enabled Fix: Suicide bomber explosion VFX Fix: Window and door explosion VFX Fix: Enemy AI could fail to throw grenades properly Fix: Syn…
Читать и обсудить →Update 2.00c: Hotfix #1
Improvement: Visuals of some keyboard shortcut icons have been updated to be more readable on screen Fix: Corpses, police vehicles, and bullet casings couldn’t be selected in the level editor Fix: Corpses and bullet ca…
Читать и обсудить →Update 2.00b: Improvements #1
Overhaul: VFX Explosions Overhaul: Bullet tracers for all shots Improvement: Reduced ambient radio noise when using voice commands Improvement: Spoken word detection when using voice commands…
Читать и обсудить →THE TIME HAS COME! We’ve officially moved BOBB to Unreal Engine 5.7.2.
Dear Operators,** Here we are! Following the two playtests, it is time to take the big leap. The migration to Unreal Engine 5.7.2 is now live today, Tuesday, February 3. This is a major step forward for *Black One Bloo…
Читать и обсудить →PLAYTEST #2 IS ENDING - MAJOR UPGRADE RELEASE DATE
Greetings, Operators, We're currently reaching the end of the Playtest #2 and we wanted to take the time to thank and celebrate our playtesters: thanks to your valuable and constructive feedback, we were able to identif…
Читать и обсудить →Introducing the new key art and logo
Greetings, Operators! A short post to celebrate the arrival of new visuals for Black One Blood Brothers, featuring a new key art and a new logo. This new visual direction focuses on the tactical aspect and highlights t…
Читать и обсудить →PLAYTEST #2 - Calling all Operators!
Dear Operators,** First of all, we wish you a very happy 2026! This year will be a pivotal one for *Black One Blood Brothers*, and I can’t wait to share more with you very soon. For 2026 to be a success, your role as a …
Читать и обсудить →MERRY CHRISTMAS & HAPPY NEW YEAR!
Dear Operators,** With the holiday season fast approaching, I wanted to take a moment to look back on the past year and the evolution of *Black One Blood Brothers*. Seeing the project grow and witnessing your support, w…
Читать и обсудить →What is missing in the Black One Blood Brothers?
Dear Operators, We hope you had a great week! As Black One Blood Brothers is getting improved day by day by Helios, we want to make sure that we're not forgetting anything. This is why we're making a public call today, …
Читать и обсудить →Helios' Debrief - The Playtest
Dear Operators, Lately, I have been conducting a playtest for Black One Blood Brothers’ next major update, which is the migration from Unreal Engine 4 to Unreal Engine 5.6, which I plan to release in early 2026. **This…
Читать и обсудить →The Biggest Update in Black One Blood Brothers’ History is Coming
Dear Operators, For a while now, I’ve been thinking about how I could push *Black One Blood Brothers* even further with my own means as a solo developer. Many of your suggestions matched what I already had in mind for t…
Читать и обсудить →Something big is coming
Attention, Operators. You might have seen this, if you're around on the Discord or social media. If you haven't... Standby for what is going to be the biggest update from Black One Blood Brothers EVER. Maybe you can …
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