Crystal Project Update: Version 1.4.2
Bug fixes:
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Fixed issue where enemies would sometimes not use certain abilities while the No Telegraphs challenge option was enabled.
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Fixed errors that could occur during a playthrough when a mod update for an active mod deleted previously existing objects.
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Fixed error that could occur when using an ability with Multihit while Dual Wield was active.
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Fixed bug where a class with all zero LP abilities would be automatically unlocked when the Learn All Job Zero JP Abilities mod option was enabled.
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NPC conditions that evaluate classes will now have their job IDs redirected properly while applying multiple mods that introduce new models of the same type.
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Fixed issue in Crystal Edit that could occur when deleting a node in the navigation tree and then subsequently deleting one of its children.
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