Crystal Project Update: Version 1.4.4
New modding feature:
- Implemented AddCooldownCountUser and ResetCooldownsUser. Renamed existing AddCooldownCount to AddCooldownCountTarget and ResetCooldowns to ResetCooldownsTarget.
Bug fixes:
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Fixed bug where comparing equipment as a Mimic would incorrectly remove the Sub-Command bonus from calculation.
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Fixed bug where travelling to The New World early in a randomized playthrough could result in quest flags being set incorrectly. Existing playthroughs will be fixed.
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Negative base stat values will no longer result in unexpected stat changes.
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Fixed an error resolving enemy AI while Random Enemy Abilities is enabled.
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Fixed Member/Member_2_MB walking animation hair color.
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Removed unused Icon property from Ability model tab.
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Removed unused options from the Damages property on Ability model tab.
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