Fixed a bug related to the balllista in Greenslit. Fixed another issue.
The ballista in Greenslit could be 'reloaded' while it was loaded. This would create undestroyed objects attached to the player hands. It has been fixed.
In the witchfight in Deadwell, the witch could quantum tunnell through the landscape. She now has a 'can see player' internal counter to relocate her if she is lost for too long.
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