Dungeons 4 Update 1.9
Dungeons 4 Update 1.9
Adepts of Evil, the Ultimate Evil greets you!
Today we have released an Update for Dungeons 4 on Steam, Epic, the Microsoft Store, GOG, PlayStation 5 and Xbox Series X|S. The update for Nintendo Switch will follow on July 3rd.
This update includes a fix for a map editor issue and weather effects not loading, among other fixes.
For more details, please check out the full changelog below.
Insert evil laughter here
Hahahaha…cough
Those sheep look a bit… explosive…
Changes Update 1.9:
Bugfix:
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Fixed an issue with the editor where saving progress was no longer possible, which was caused by the unintended triggering of an autosave feature.
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Fixed an issue which prevented the room selection from being opened while having a gimmick selected.
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Fixed an issue where weather effects were not being loaded directly after loading a save file.
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Fixed an issue where the UI display of Boss/Mission-objective health bars were not being displayed correctly after loading a save file.
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Fixed the progress bar of some gimmicks not progressing in some cases.
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Fixed an issue where the thorn spell did not apply its effect properly and thus no damage was dealt.
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Fixed an issue where the wrong visuals were being displayed when destroying the western city train gate object.
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[Not Another Multiverse] Fixed an issue with the UI display of the maximum faction research levels within the Not Another Multiverse DLC.
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[Not Another Multiverse] The priestess holy shield research display within the Not Another Multiverse DLC now displays the correct cooldown value.
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[Not Another Multiverse] Fixed the unit abilities/status icons of hero units within the Not Another Multiverse DLC being displayed above the unit icon before having been researched.
Other:
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Adjusted the water visuals.
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Adjusted the visuals of the ghost Wood Warden variant resulting in better visuals on snow.
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