Dungeons 4 - Update 1.10
Dungeons 4 - Update 1.10
Adepts of Evil, the Ultimate Evil greets you!
Today we have released Update 1.10 for Dungeons 4 on Steam, Epic, the Microsoft Store, GOG, PlayStation 5 and Xbox Series X|S. The update for Nintendo Switch will follow at a later date.
This update includes a few fixes and minor UI adjustments.
For more details, please check out the full changelog below.
Insert evil laughter here
Hahahaha…cough
The Dark Army will rise again…
Changes Update 1.10:
Fixes:
-
Optimized the Snot transportation job logic for various work units.
-
Fixed an issue with the NavMesh in campaign mission 13.
-
Fixed sunflower assets showing alpha texture.
-
[DLC2 – Not Another Multiverse] Fixed an issue where the hiring cost was not being discounted when the associated hero building research was completed.
-
[DLC3 – Tales from the Campfire] Fixed loading screen issues.
-
[Nintendo Switch] Fixed the visuals of a statue-shrine asset.
-
[Nintendo Switch] Fixed animation issues with the Hypno-Bullfrog.
UI:
-
Fixed an issue where room efficiency hover-over tooltip appeared in some rooms for which this stat does not apply.
-
DLC tutorial hints are now placed in separate categories within the game hints menu.
-
Fixed issues with the formatting of values with language-dependent settings.
-
Fixed an issue where the Thalya skill "For Peanuts (or a Gobbler)" displayed gold instead of gobblers in some places as the required currency.
-
Fixed inconsistency in displayed values within the gold tooltip while having the "For Peanuts (or a Gobbler)" Thalya skill.
-
[Consoles] Fixed an issue where some world statistics were not displayed at the end of the mission screen when playing on “Extremely Difficult” difficulty.
Sound:
- Decreased the overall volume of crying Gorgu.
Localization
- Fixed various voice line errors.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.