v2.1a (Closed Beta)
The version 2.1a is up on the closed beta! Here is a list of new content and changes :
Added the Delirium faction
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Added the Roar and Gaze faction hero skills
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The fear mechanic has been changed to support the Roar and Gaze skills
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Added 9 Delirium faction units + 9 upgrades
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Added the Sacrifice, Evolve, Swallow, Wail, Astral, Host, Potent Soul and Heir unit abilities
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Added the Tainted Mines mechanic
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Added mechanics for Crystal of Tainting, Forbidden Tome, Lost Tavern and Idol of the Three faction specific buildings
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Added the Glare spell accessible via the Gaze skill
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Added three new boss units for the Idol of Three
Unit Expansion
- New neutral units: Grey Boy, Sneagle, Spinesaur, Thorn Giant, Grell, Dragonworm and Wyvern
Faction Mechanics Reworks
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Earthen’s Monument of War now works as both the Monument of War and Temple of War combined
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Earthen’s Temple of War now gives +1 morale to visiting heroes and a rankup of Grudge or Soul of the Earth
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Decay’s Soul Siphon, Soul Transmuter, Soul Beacon and Throne of the Dead have been reworked.
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Raising undeads no longer cost Binding Power; Binding Power has been removed altogether. Instead, the Soul Transmuter allows you to spend Mercury to instantly convert 30 Soul Power into units
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Enclave’s Incubation Chamber and Slithering Temple are now accessible one town level earlier
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Enclave gets a new building: The Dragonworm Shrine, which allows upgrading Leeches into Dragonworms
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