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v2.1a (Closed Beta)

The version 2.1a is up on the closed beta! Here is a list of new content and changes :

Added the Delirium faction

  • Added the Roar and Gaze faction hero skills

  • The fear mechanic has been changed to support the Roar and Gaze skills

  • Added 9 Delirium faction units + 9 upgrades

  • Added the Sacrifice, Evolve, Swallow, Wail, Astral, Host, Potent Soul and Heir unit abilities

  • Added the Tainted Mines mechanic

  • Added mechanics for Crystal of Tainting, Forbidden Tome, Lost Tavern and Idol of the Three faction specific buildings

  • Added the Glare spell accessible via the Gaze skill

  • Added three new boss units for the Idol of Three

Unit Expansion

  • New neutral units: Grey Boy, Sneagle, Spinesaur, Thorn Giant, Grell, Dragonworm and Wyvern

Faction Mechanics Reworks

  • Earthen’s Monument of War now works as both the Monument of War and Temple of War combined

  • Earthen’s Temple of War now gives +1 morale to visiting heroes and a rankup of Grudge or Soul of the Earth

  • Decay’s Soul Siphon, Soul Transmuter, Soul Beacon and Throne of the Dead have been reworked.

  • Raising undeads no longer cost Binding Power; Binding Power has been removed altogether. Instead, the Soul Transmuter allows you to spend Mercury to instantly convert 30 Soul Power into units

  • Enclave’s Incubation Chamber and Slithering Temple are now accessible one town level earlier

  • Enclave gets a new building: The Dragonworm Shrine, which allows upgrading Leeches into Dragonworms

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