Griffon Update 1.1 - Patch notes
Dear Godir,
We hope you enjoy both the Griffon Update and the Archon Prophecy expansion. We prepared a new patch with all the hot fixes and changes — please have a look and let us know what you think!
Remember: the best place for bug reporting is our forum.
Game Version: 1.011.002.111115
- Changed Kledas & Anon to Battlesaint
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Unit “Chaplain”
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Healing Prayer - Reduced Temporary HP healed from +45 to +35
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Champion Medal Healing Prayer - Reduced additional Temporary HP healed from +20 to +15
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Light Spirit, Heal
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Heal - Reduced Temporary HP healed from +60 to +50.
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Heal - Increased Cooldown from 1 to 2 Turns
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Champion Medal Heal - Reduced additional Temporary HP healed from +40 to +30
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Removed mixed Order units from the Archon Host and Crusades so they don't spawn Undead Titans/Fallen Angels
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Reduced the degree with which Blessed Regions spawn
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General
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Fixed a crash that could occur when a Jump Targeter would target an invalid position
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Fixed a crash that could occur during initial loading of the game
AI
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Fixed an issue where Crusader Hosts would not attack Umbral Dwellings
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Fixed a crash that could occur when the Target Player for a mission no longer existed and an invalid player was passed to the AI.
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Fixed a crash that could occur when Heroes changed side but remained Governor of a City
Art
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Fixed an timing issue with the "Frost Blast" ability from the "Shadow" affinity "Cultivator"
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Fixed an issue where Heroes inside the "Hero Recruitment" screen hold the "Short Spear" by the blade
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Fixed an issue where the wrong animation would play when Heroes use the "Short Spear"
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Fixed an issue where the "Avenger" unit changes its grip on its blade when being hit
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Fixed an issue where Mounted heroes with a bow have the bow misplaced on their back
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Fixed an issue where Dark units mounted on the chariot mount stand in-between the horses
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Fixed an issue where the Eartshatter Engine would stutter while moving
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Fixed an issue where Armour Colours would reset/changed when in-game
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Fixed an issue where Armour Colour would also change when changing Weapon Colour
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Fixed an issue where Item Preview would not update with the chosen Weapon Colour
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Fixed an issue where the Bone Dragon had a gap in its Neck
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Fixed clipping issues on the Paladin with several forms
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Fixed an issue where the colour of the Ancient Giant King Unlocks did not match their preview
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Fixed an incorrect Icon being linked for the Cleric Skill in the Hero Panel
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Fixed missing Beards on Dwarf Oathsworn and Architect Units
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Fixed an issue where summoned Devastator Sphers were visible
Interface
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Fixed an issue where Heroes with Dibs from your own Race would not appear in the front of the Hero Recruitment Screen
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Fixed an issue where the Chariot Animal Type slider would not activate after switching mounts
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Fixed an issue where Godir Origin Silhoutes would disappear when selecting a Godir Origin
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Fixed a mention of Battle Mage Unit in the Summon Fallen Angel Tome skill
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Fixed Soul Harvest not appearing as an Initial Bonus in the Tome of the Revenant
Modding
- Fixed an issue where Faction Customization Items did not correctly converting to the list used in Resource Ed after copying it to clipboard
Multiplayer
- Fixed a OoS that could occur when using regular link abilities due to parsing of localized text.
Prophecy Traits
Vision of Destiny
- Fixed an issue where the Nature Reward took all Food Income
Story Realms
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Lowered the Free City/Marauder Combat Profiles from Challenging+ to Challenging on Hard Difficulty.
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Fixed an issue where Anon could be met prematurely on Rings of Emnora
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Fixed an issue where completing Rings of Emnora as a Renegade did not award the default completion Achievement.
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Fixed an issue where “Friendship has Ended” notifications would repeat if the player had a Friendship declared with Fredric at the moment of their scripted alliance.
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