Age of Wonders 4: Sprite 1.2 Update - 02/07/2026
Dear Godir,
We have a new update: Sprite 1.2 bringing fixes across the board! The Empire Tree is seeing a lot of balancing and Tomes, Units, and Story realms are also getting some adjustments!
Game Version: 1.015.004.123535
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Adjusted when AI rulers are allowed to call allied players into war.
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Combat AI: Improved handling of minimum ability costs for buffs while in Cautious Approach.
Astral
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Skill 9A “Tower of Enlightenment”
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Now clearly indicates it applies to all Wizard Tower City Structures (both tier and side upgrades)
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Replaced +10 Mana Income with +10 Knowledge
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Now also grants +10 Food for those structures.
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Chaos
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Skill 2A “Otherworldly Reinforcements” - Switched placement with Skill 5A “Iron Rule”
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Skill 2B “Specialized Troops”
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Reduced Knowledge Discount for Unit Unlocks from -40% to -25%
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Additional effect: Units unlocked via Research now cost 25% less Gold to Recruit
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Skill 5A “Iron Rule” - Switched placement with Skill 2A "Otherworldly Reinforcements”
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Skill 6B “Destiny of War” - Reduced Gold and Mana income from +50 to +30
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Skill 9A “Endless Hordes” - Replaced with Resilient Hordes
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Tier 1 Units gain +30 HP, +2 Defense, and +2 Resistance
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Tier 2 Units gain +20 HP, +1 Defense, and +1 Resistance
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Materium
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Skill 1A “Metropolitan Plans” - Switched placement with Skill 2B “Land Sculptors.
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Reduced Knowledge discount on City Spells & Structures from -50% to -25%
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Additional Effect: Structures unlocked through Research cost -25% Gold to Produce
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Skill 2B “Land Sculptors” - Switched placement with Skill 1A "Metropolitan Plans”
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Skill 4B “Growing Workforce” - Additional effect: Quarries grant +2 City Stability
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Skill 6A “Consolidated Industry” - Increased City Stability bonus from +1 to +2.
Nature
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Skill 3A “Symbiotic Armies” - Replaced +5 Morale per turn with +2 XP per turn.
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Skill 3B “Foraging” -
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Reduced HP Regeneration from +15 to +10 per turn
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Reduced XP gain from +5 to +2 per turn.
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Skill 7B “Spiritual Grounds” - Now includes the Blossom Node as a Food Node.
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Rite 8A “Rite of Awakening” -
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Increased Knowledge and Mana gained from +10 to +15
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Additional effect: Now also grants +15 Gold per population
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Rite 9A “Rite of Nature’s Guardian”
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No longer summons a random army of Animal & Plant Units at your Cities
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Now summons a White Wolf with Animal Guardian and Resurgence and an Entwined Scourge with Plant Guardian and Resurgence in your Throne City
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Animal Guardian grants other animal units in the army +1 Defense and +1 Resistance
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Plant Guardian grants other plant units +1 Defense and +1 Resistance
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Skill 9B “Rangers” - Replaced with Well Supplied
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Units starting their turn in your domain gain “Well Supplied” for 5 turns
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Well Supplied grants +10 max HP and +20% healing received in combat
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Order
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Skill 5A “Shared Prosperity” - Additional effect: Now also grants +5 Production for Gold City Structures.
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Skill 9B “Absolute Loyalty” - Increased vassal income from +25% to +40%.
Shadow
- Skill 1B “Finders Keepers” - Reduced Income Rewards bonus from +60% to +50%
Evermore
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Added a tooltip clarifying that the Secrets of the Archmages quest ends when siding with Symon.
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Added information explaining that a single anchor city cannot bind multiple landmarks.
Azh’Ruun Pit
- Updated text to clarify that players only need to protect the Chain of Hatred.
Astral
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Tome of Abjuration
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Unit Enchantment “Mage Armor”
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Defense reduced from +2 to +1,
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Additional effect: Now also grants +2 Status Resistance.
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Unit Enchantment “Abjurer Glyphs” - Now also applies to Support and Battle Mage units.
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Special Province Improvement “Glyph Tower”
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Adjacency Bonus now also counts Research Posts
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Additional effect: now also grants +10 Draft
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Chaos
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Tome of Burning Passion
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Unit Enchantment “Strength Sapping Projectile” - Additional effect: Now grants +1 Fire Damage.
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Special Province Improvement “House of Passion” - Cost increased from 60 Gold / 130 Production to 100 Gold / 250 Production so it matches its tier.
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Materium
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Tome of the Sand Stalkers
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Minor Transformation “Dunestalkers” - Movement on Sand provinces changed from Very Fast Movement to Fast Movement.
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Special Province Improvement “Grand Bazaar” - Reduces adjacency bonus income from +3 Gold and +4 Food to +2 Gold and +3 Food.
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Tome of Shades
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Unit Enchantment “Shadow Weapons”
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No longer always flanks Blinded Units
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Now deals +3 Frost Damage when flanking or attacking Blinded units.
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Unit “Immolated Soul”
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Now always counts as a Magic Origin Unit
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Drafting an Immolated Soul now requires Mana instead of Gold
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Now has Burning Immunity
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Unit “Temptress” Kiss of Seduction - No longer triggers Retaliation attacks.
- Landmarks now have an individual 40% chance to be included in the random map generation library, adding more variety and occasionally fewer landmarks on generated maps.
Crash Fixes & Hangs
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Fixed a crash that could occur when inspecting Dragon Rulers due to customization data that no longer linked to a category.
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Fixed a crash that could occur in the Freed Lands of Manuhari due to a missing underground infestation region.
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Fixed a crash that could occur on Evermore for players who don’t own the Giant Kings content (only applies to newly started games).
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Fixed a crash that could occur on Burrow Downs when Happenings armies gifted a conquered free city to Arachna that Arachna had not yet met.
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Fixed a crash that could occur when a structure was absorbed by an infestation, such as after a player who owned an Ancient Wonder was defeated.
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Fixed a crash that could occur when clicking a header in the City Overview.
Achievements
- Fixed the “Pruning For Progress” achievement not unlocking when completing an Affinity Branch.
Art
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Fixed an issue where the icon for the Living Spider Nest ascension was missing.
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Fixed an issue where the the Houndmaster and Clay Arbalest had incorrectly placed Arrow PFX
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Fixed an issue where the eye visuals for the Champion, Collector, and Archer in the Nomad culture were missing.
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Fixed an issue where Sword/Net Loadouts did not use Culture Swords
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Fixed an issue where Rulers with a Floating/Flying Major Transformation would not have movement Animations when equipped with Floating Daggers.
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Fixed an issue where the Sapper Unit was missing their Head and Staff when affected by the Gaia’s Chosen Major Transformation
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Fixed an issue where the horns from the Demonkin Major Transformation were placed too low on Toad and Moleman forms.
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Fixed an issue where the Owlkin Mystic (Potential) Spellweaver form sometimes appeared without a head when a random head was selected.
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Fixed an issue where modifying Leg Length would separate the Bodies when under the effect of Spider’s Embrace.
Combat
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Fixed an issue where Constricted couldn’t be applied to units with Slowed or Marked
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Fixed an issue where Death Casting wouldn’t give casting points when an enemy unit dies
Culture
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Oathsworn
- Fixed an issue where the Avenger’s Radiant Slash applied Sundered Defense in addition to Sundered Resistance; it now applies only Sundered Resistance, matching its description.
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Primal
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Fixed an issue where annexing a Primal Den before receiving its quest would not increment the quest’s counter.
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Fixed an issue where both the old and new versions of the “Spirits of the Desert” quest were able to trigger at the same time.
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Fixed an issue where the “Spirits of the Ashlands” event showed a wolf instead of a sabertooth.
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Reavers
- Federated Reavers’ Federate Soldier property now correctly affects Heroes with Federate Levy.
Faction Creation & Rulers
- Fixed an issue where Symon was incorrectly flagged as an editable ruler.
Heroes
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Fixed an issue where the Nature Affinity Skill “Poisonous Undergrowth” was not marked as a debuff ability.
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Fixed an issue where the Order Affinity Skill “Dome of Protection” was not marked as a support ability.
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Fixed an issue where the Warlock’s Claim Soul ability would fully bypass Defense, and its description now reflects this.
Interface
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Fixed an issue where Exalted Unit Ranks would not combine into a single line item.
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Fixed an issue where Archon Prophecy wildlife units were incorrectly tagged as Tome units.
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Fixed a missing capital letter at the start of the second paragraph in the “Frikka’s Deception” arcanum event text.
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Fixed an issue where the Chaplain Research Skill was marked as a Strategic Summon instead of a Unit.
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Fixed the description of Staves of Life for consistency.
Multiplayer
- Fixed an issue that allowed Intrigue Happenings to occur in Multiplayer after the introduction of the new Narrative Content Settings
Secret Spells
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Fixed an issue where several Secret Spells (Cinren’s Temptation, Noctus’ Mastery, Ydgaard’s Trade, and Zaethyl’s Paradise) were affected by the Mystic Potential subculture without gaining its benefits.
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Fixed an issue where the Evasion from Yaka’s Feline Infusion did not affect the correct attack types.
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Fixed an issue where the economy bonus from Zaethyl’s Parasite would stack with repeated casts
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Yaka’s Feline Form now correctly has the Minor Transformation tag.
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Ysariel’s Fallen Form now correctly has the Major Transformation tag.
Story Realms
- Fixed an issue where pre-made rulers from Story Realms would not receive their correct Ascension Traits when unlocked in the Pantheon.
Evermore
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Fixed an issue where the “Into the Storm” quest could occasionally trigger twice, which could lead to various bugs and crashes.
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Fixed an issue where overlapping unit properties could be applied incorrectly in some scripted situations.
Azh’Ruun Pit
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Fixed attacking Walburgis (and DaDa Yo) adding the Demonized race transformation to the attacking faction.
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Fixed an issue where DaDa Yo could be edited after being unlocked.
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Fixed Ysariel’s title not rendering correctly in his Shrouded Portal challenge.
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Fixed an issue where the Chain of Lies would not break if Karissa had already been defeated when approaching the City
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Fixed an issue where quest objectives were not incrementing for the Break the Chains and Evil Bound quests when chains were broken or a player was defeated.
Burrow Downs
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Fixed an issue where the “To Court with Mockery” landmark claim counter would not refresh in some vassalization situations, which could prevent the quest from being completed.
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Fixed a missing story event when Ham Binger was defeated explaining that the player loses the mission.
World Map
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Fixed an issue where a region on a Breached Isle could not be annexed.
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Fixed several provinces on Frikka’s Isle that couldn’t be annexed due to rivers and mountains incorrectly placed on their center hex.
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Fixed an issue where the units unlocked from the Mistflow Gardens Landmark had a Gold Cost instead of Mana. This applies to the Evening Sprite, the Seasonal Fairies, and the Nymph.
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