Patch 2 now live!
PATCH NOTES
Hard locks
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Death on Anra after opening the door, if the player quits the game after Halyn’s cutscene without taking the checkpoint.
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Accessing the **Vault **area without the Flowing Striders and then taking the checkpoint.
Soft locks / can be resolved by returning to the menu
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Reaching the big fly arena without the hook.
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Reaching certain platforms in the flashbacks.
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Complete disappearance of Ancile & Targa, leaving the player stuck in the room.
Other fixes included
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Fixed Spanish localization.
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SFX fixes.
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Credits update.
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Invisible killzone in Promenade.
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Added the holographic planet in the true ending.
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Various fixes: flowing steps, Plums disappearing during Saw Long chase, elevators, pearls in The Pit, incorrect name for Mel at the end, Flora’s corpse, Goliath disappearing, etc.
QoL improvements and balancing
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Elevator automatically unlocked after the first encounter with Halyn.
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Added “unsafe” zones to prevent death loops (avoid blocking respawns).
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Balance changes: adjustment to the perfect Sharpened Hairpin, adjustements to negative modifiers.
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Keyboard fixes for Flowign Striders.
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Promenade's overseer moved.
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