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Hot Fix 2.5.3

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Final Stand

  • Fixed an issue where perk points would sometimes not be saved when exiting the game immediately after a Final Stand match

  • Fixed perks not always saving immediately on closing the perks screen

  • Fixed Final Stand matches appearing in the Observable Games browser; they can't be observed

Final Stand Gameplay

  • Fixed a bug where certain enemy vehicles would not move along their assigned waypoint path in Final Stand such as the Wespe boss unit

  • Fixed Afrikakorps vehicle attack speed perk being reapplied after upgrading a vehicle

  • Fixed Afrikakorps vehicle attack speed perk to correctly increase rate of fire instead of decreasing it

  • Fixed Critical Location ability to only be usable on emplacements/bunkers

  • Fixed Critical Location not being able to be used on some emplacements

General Gameplay

  • Suppression vehicles and team weapons now move into the interactive zone before entering combat

  • Fixed edge cases around team weapon A.I. occasionally issuing move commands past units before setting up

Stability/Performance

  • Added additional Microsoft Visual Studio .dlls to prevent a rare crash on startup with misconfigured systems

  • Fixed an occasional crash when viewing Battlegroups in the lobby

  • Fixed a crash when updating Battlegroup selections

  • Added additional logging for gameplay related crashes/bugsplats

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