Patch Notes v0.558-v0.559
Hi, just some small Fixes and Tuning for Update 17.
v0.558
- Fix for case where Clanfolk with very high Hauling Skill priority could break off Crafting/Building tasks to haul whatever was in their hands back to a storage.
v0.559
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Fix for case where sometimes items could be built beyond their desired supply count if crafting on an item was left temporarily half way through.
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This half built item was not counted and another could be started up on another similar crafting station.
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Fixed case where if an animal wanted to drink from a lake but had to walk over flood water to get there, the task would fail and restart on repeat.
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Fixed case where if a Clanfolk had gone on an expedition but then was married out of the Clan, they would sometimes leave in the opposite direction of new partner.
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Fixed items not being able to be dropped or put in stockpiles on bridges
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Fixed Reeds growing on Bridges. Please be fixed this time. Beavers are sneaky. (Note existing ones need to be harvested to remove them)
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Changed Unlock Requirements for the Grain Pallet in Idea Points mode to 300 Hay Seed, 100 Oats. Removed the Flax Requirement.
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Braiding Spot works in he rain now as it is required to make the twine to create straw roofs.
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Fixed Eel Traps, Drink Zones, and Wash Zones working though Bridges.
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