Update Roundup (0.6.1.8–0.6.1.15)
Update Roundup (0.6.1.8–0.6.1.15)
Hello, adventurers! Here is a roundup of new content, improvements, and fixes since our last announcement.
New Content & Gameplay Changes
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Added the Leyline Guiding Lamp. Connect it to Tudigong, a Teleportation Stone, or another lamp to extend your teleportation network.
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Added Leyline Power, unlocked through the main story. Teleporting to or from unexplored areas consumes charges; travel between explored areas is free. Higher Physique means faster recovery.
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Adjusted the Toad Freezer: each Cryotoad Bead provides around 30 in-game days of cooling, with storage for up to 120 days.
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The Ability Wish Box and Population Wish Box now accept more fruits and processed fruit. Roasted and dried fruit grant higher offering rewards.
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Improved shovel terrain editing. Ground that is too high or too low no longer prevents you from editing other reachable ground within the tool's range.
Performance & Saves
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Optimized saving, loading, water simulation, and scene loading to reduce stutters and memory usage.
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Improved cross-device cloud-save syncing, conflict handling, and prompts for new saves.
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Fixed some saves getting stuck while loading near map edges, characters falling after loading, and incorrect item deletion or returns.
Multiplayer
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Improved multiplayer synchronization and reduced sync delays in densely populated areas.
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Fixed some creatures failing to move on clients, along with floating, sinking, duplicate items, and item handoff issues.
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Fixed dedicated-server interactions involving hanging lanterns, placing furniture, pouring water, and more.
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Improved connection failure and version mismatch messages.
World & Camps
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Improved map generation, camp markers, and fog display. Fixed some cross-world interactions and achievement checks.
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Some Bronze Toad parts now display map markers when placed or dropped on the ground.
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Fixed farmers collecting and switching tools, and food sharing between adjoining camps.
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Fixed some Runic Sage Stones being unusable in older saves, item loss during NPC recruitment, and lingering follower effects.
Controls & Interface
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Added keyboard, mouse, and controller guides. Improved controller combat, item actions, search-field navigation, and respawn-screen controls.
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Added Steam Deck graphics presets, adjusted default interface scaling, and improved graphics settings.
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Improved cooking predictions: preview results with two ingredients, even without enough water. Fixed preview refresh and star-rating display issues.
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Automatic stacking now respects “Lock for Sorting.” Fixed some invalid recipes incorrectly consuming materials.
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Fixed Skin Fragment drops and added collection progress to character selection. Improved quest turn-in guidance, item descriptions, and button prompts.
Thank you for your feedback and support! Before playing multiplayer, please make sure all players and the server are running the same version.
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