Major Update - 0.36.38
Additions
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Major Lobby Overhaul.
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Added spicy bronkles consumable item.
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Added Electrician class to horde mode.
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Added Tier 3 for expanded mags perk for horde mode.
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The corrupted character at Cardinal has received new voice-lines.
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Added Thumbs-Up Gesture (Obtainable trough the depot).
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Added Character info option for customization (Only names are used for now).
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Added new in world AD screen to the TV decoration object.
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Assassin armor parts have been updated, Files got organized so some presets may have invisible parts.
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Added Hips, tail connector Assassin armor parts.
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Added Stealth variants of assassin chest and leg armor.
Additions - Paid Cosmetics
- Added Metalic wings backpack cosmetic.
Changes
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Updated Raven Dialogue.
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Updated Lobby (WIP).
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Minor CPU optimizations.
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Minor model and texture updates to Cardinal map.
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Updated Angel codex lore entry.
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Spectators can now move up and down.
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Updated Chatbox UI.
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Slight rebalance to plasma rifles.
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Presets now support character names and these get used in game dialogue.
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Fixed leak on protection wall for blue team at Ravine.
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Grabbing a Banana will now play a grab gesture animation.
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Talking to NPC characters will now hide players in order to prevent players from ruining cinematic dialogue.
Changes - Horde
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Health kits now grant chips for healing players.
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Ammo kits now grant chips for healing players.
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Zombies now have a small delay window for attacking players.
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Added more visual hint for one of the cardinal easter egg step.
Bug fixes
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Fixed horde mode not ending if all survivors died while spectators are active.
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Fixed Kage Leg textures having broken UV’s.
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Fixed horde mode class debuffs not applying properly to players.
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Fixed ladder at cardinal showing up as a camera object at the hud.
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Fixed Kage broken visor connector textures.
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Fixed ragdoll blood splatter not working.
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Fixed single player AI not reacting fast enough.
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Fixed Single player AI not aiming fast enough.
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Fixed Clipping on assassin armor upper legs.
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Fixed self revive perk allowing players to survive kill zones in horde mode.
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Fixed play dead automatically kicking players out of it.
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Fixed bug with corruption PVP game mode where players would not be able to rotate their cameras.
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Fixed builder destructible object not allowing the change of teams.
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Fixed Builder mode object outliner bugs with context menu and asset loading.
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Fixed Emotes and gesture shortcuts not working if changed trough keyboard.
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Fixed some issue with customization where the menu kicks the player out of it for a few seconds after switching part categories.
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Fixed Hud not hiding when entering dialogue mode.
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Fixed Hud not hiding when dying.
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Fixed Horde zombie navigation not working over steep surfaces.
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Fixed issues with ammo expansion perk not affecting weapons properly.
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Fixed weapons in horde mode resetting their ammo if the player had 2 primary weapons at their inventory.
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Fixed bullet decals not spawning for fast shooting weapons.
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Game will now prevent invalid armors from loading up as invisible and will instead show a fallback.
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Fixed broken spawn at speedrun trial 4.
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Fixed builder made speedrun maps not resetting the timer if the player performed a reset.
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Fixed bug with true and false properties not saving properly.
Removals
- Removed Plutonium and Venus dance music tracks due to an undisclosed usage of generative AI.
Notes
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There is a small bug that causes the mouse to not be captured by the game.
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There is a small bug that makes dialogue names show wrong name values.
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Fishing rod does not work propperly.
Our patrons
Evey single ounce of support helps this project move forwards.
patreon.com/ToasterArena
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