Bug Fixes and Balancing - v1.0.177
Hey Oracles,
This patch took a little longer than expected to be released, because we got really tired from the first 2 weeks after release. So we needed to work slower so we could rest a little bit. 😴 But we didn't stop working, we focused on bug fixes and balancing. 🐞💪
Based on feedback, Cellarius is feeling too vulnerable on early game, specially on higher anomalies. 😭 So we tried to rework Cellarius starter dice to give him more survivability. 💪
Next step is trying to balance actions, blessings, oracles and enemies that are more urgent based on player feedback. Also we will work on controller support improvements (could take a while to be developed) and QoL.
Patch Notes
Balancing
Cellarius
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Cellarius Starter Dice reworked. Removed 1 Minor Shield and 1 Shark Blow. Added 2 Minor Invigorating Punch. Minor Shield buffed a little bit, changed a die face from Purify 1 to Light Shield 1 + Purify 1.
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Buffed Invigorating Punch dice values.
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Buffed Anchor Push dice values.
Hevelius
- Buffed Iron Strike dice values.
Orion
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Buffed Phased Incantation dice values.
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Buffed Penitence Burst dice values. Added a second Draw + Penitence Burst die face.
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Buffed Cleromancy dice values.
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Buffed Comet Convergence dice values.
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Buffed Comet Shower Convergence dice values.
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Nerfed Prediction Convergence dice values. Removed Safe Prediction Convergence. Balanced nerfed to have only 3 die faces Prediction Convergence 1. Added a Risky Prediction Convergence 2 with a Dissolve Life die face. Nerfed Epic Die values.
Enemies
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Crashed Sentinel Tainted Reef Normal Battle Anomaly 8 nerfed, decrease Overcorruption Player Corrupt 4 to 3. Decreased max Overcorruption from 4 to 3. Changed 2 die faces Player Corrupt 2 + Enemy Self Corrupt 4 and 1 die face Player Corrupt 2 + Enemy Self Corrupt 5 to Area Corrupt 3. Decreased the other Enemy Self Corrupt die faces by 1 and increased the other Player Corrupt die faces by 1.
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Ostreons Tainted Reef Hard Battle Anomaly 3 and 8 nerfed, decreased a die face Area Enemy Corrupt 2 + Self Hidden 2 to Area Enemy Corrupt 1 + Self Hidden 2.
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Anemonites Tainted Reef Hard Battle all anomalies nerfed. Anomaly 0 decreased a die face Player Corrupt 3 + Wound Hex 2 to Player Corrupt 3 + Wound Hex 1 and changed a die face Player Corrupt 2 + Wound Hex 1 to Player Corrupt 3 + Self Corrupt 2. Anomaly 3 decreased a die face Area Corrupt 1 + Dizzy Hex 2 to Area Corrupt 1 + Dizzy Hex 1. Anomaly 8 decreased a die face Player Corrupt 2 + Wound Hex 2 to Player Corrupt 2 + Wound Hex 1.
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Voidsmith Ground Zero Hard Battle all Anomalies buffed. All Anomalies changed die face Player Corrupt + Player Dazed to Player Corrupt + Paralyzed Hex. Anomaly 3 increased Aphotic Instinct from 30 to 36. Anomaly 8 increased Aphotic Instinct from 35 to 41 and increased Overcorruption action Player Corrupt from 3 to 6.
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AtrociousDecimator Ground Zero Hard Battle Anomaly 3 buffed, increased starting Thorn from 1 to 2.
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Corrupted Moonie Astrea's Heart Boss Battle all Astrea nerfed, decreased starting Corrupted Moonlight by 1 and decreased 1 Wound Hex die face from 2 to 1.
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Corrupted Hevelius Astrea's Heart Boss Battle nerfed, decreased Max Corruption from 220 to 200.
Bug Fixes
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Fixed Corrupted Enhance description not appearing and bugging the tooltips.
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Fixed sentinel dice not changing or hiding on Run History correctly.
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Fixed Critical Twist Achievement when using Apian Skyfall action.
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Fixed Void Mantra and Bone Khopesh with Fervorous Sundial.
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Fixed Confuse Multiplier not working.
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Fixed Iridescent Light not working with Area Confuse.
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Fixed Draw + Favorable Winds and Purify + Favorable Winds not drawing a Chaotic++ Die when on 75 Favorable Winds.
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Fixed Prediction Convergence triggering Bottled Aurora in the middle of players turn.
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Fixed Sands of Time triggering with Draw Safe/Balanced/Risky making Bottled Aurora trigger in the middle of players turn.
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Fixed Prediction Convergence + Gravitation Reagent interaction.
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Fixed Prediction Convergence + Sage's Card only drawing the die from Sage's Card.
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Fixed Draw + Sage's Card only drawing the die from Sage's Card.
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Fixed Spectral Harvester + Sage's Card interaction.
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Fixed Bond Duplicator applying Links on sentinel even when the Link source wasn't the player.
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Fixed using Recyle on an active sentinel at the same moment Astrea's Crimson Solstice triggers and breaks sentinel.
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Fixed Healbot making actions that deal Purification in Area deal extra Purification to enemies when exceeding player's Purification Meter.
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Fixed Solar Cradle created dice not being removed from dice pool between some battles.
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Fixed Precision action (and all actions that let player choose a die face) + Losing a Heart/Losing Game/Defeating an enemy/Sentinel breaking happening at the same time causing a softlock.
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Fixed duplicating sentinel + upgrading it, causing the wrong one to be upgraded.
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Fixed sentinel reward replacing wrong on Boss Reward.
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Fixed repair action when choosing the target using joystick.
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Fixed Magistral Replication not copying forged die faces.
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Fixed Magistral Replication copies persisting to Astrea Second Phase.
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Fixed Star Chart not working on Purging Anchor.
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Fixed Purging Anchor die disappearing after overdrawing.
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Fixed Geyser Uppercut triggering Unpredictable and softlocking the game.
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Fixed Copycat Die get overwritten by Purging Anchor.
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Fixed Softlock on reward panel after looking the sentinels during battle using joystick.
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Fixed Rewind chanting causing Sands of Time loss.
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Fixed Overlapping Text on In-game Achievements Page.
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Fixed Bloody Solstice tooltip does not substitute out X.
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Fixed Resonating Buzz+ cube does not show a hover description in Russian.
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Fixed enemies Corruption, Over Corruption, Effects and Target hud not appearing.
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Fixed Purgining Incense not destroying Madness Hex.
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Fixed Bug Confuse Action Tooltip on Compendium.
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Fixed softlock when Corrupted Sothis reaches 10 Corrupted Soul with a draw happening at the same time.
Localization Fixes
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Japanese localization fixes.
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Simplified Chinese localization fixes.
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French localization fixes.
May Astrea bless you 💙 ❤️
- Leonardo Castanho, community manager and lead dev of Astrea
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