PixelOver 0.18.3 - Better mesh triangulation & z-order panel
This update improved the Z Order panel but also fixed the 2D mesh triangulation and more.
Roadmap and news
Documentation and tutorials
Changes
Прокрутите таблицу вправо, чтобы увидеть остальные столбцы →
| Z Order panel improvement. Easy reorder with arrows or drag'n'drop. Added project settings for simple or advanced mode with extra customization. Before : |
|---|
| Improved 2D mesh triangulation using third-party CDT library. Before : |
| Added batch normal map generation support using multi-selection. |
| Added a setting to disable animation keys advanced selection. |
| Added a setting to automatically add a key on track creation. |
Bug fixes
Прокрутите таблицу вправо, чтобы увидеть остальные столбцы →
| Issue | Reference |
|---|---|
| Fixed key duplication when rec key is disabled. | Link |
| Fixed auto rotation for sub layers. | Link |
| Fixed lights Z range not applied on reopened projects. (Removed for directional lights as it's not supported) | Link |
| Fixed light object undo/redo. | (Not Reported) |
| Fixed infinite loop in frame computation caused by circular IK target references. | (Reported by DM) |
| Fixed a crash when collapsing/uncollapsing animation tracks. | (Not Reported) |
If you encounter any bugs or have feature suggestions, feel free to share them in the
[community forum](https://steamcommunity.com/app/1762550/discussions/0/).
Thank you!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.