Hotfix #1
GSR – Patch Notes – Hotfix Patch #1
Improvements:
· Movement QoL: shortened the time delay between cancelling the ragdoll state and being able to walk again · Movement QoL: increased movement speed – especially diagonal movement and strafing – therefore bringing it closer to the original · UI: added player confirmation dialogue when changing resolution via graphics menu on PC · UI: enabled key hints for Mutator and Quest menus on the HUD by default and retroactively enabling it for every player (so you can disable it again in the settings)
Critical:
· General: fixed multiple crashes for all platforms · General: fixed texture streaming issue, causing blurry textures for some PC players · UI: fixed an unresponsive state upon repeatedly opening pause and mutator menu at the same time · UI: fixed mini game key hints not being synchronized with the player HUD · UI: added missing translations for mini game HUD · Goatville: fixed indefinite ragdoll state after having been to space · Waste of Space: fixed an unresponsive state when closing dialogue interactions · Waste of Space: fixed performance problems when respawning after being in space · Waste of Space: fixed performance problems after completing test chamber · Goat Z: fixed the day counter being active and overlapping with the timer during a race · PayDay: fixed the wrong and overlapping button hints for firing the cannons · MMO: fixed unresponsive state when opening the inventory while in the quest menu · Split screen: fixed brightness differences for players on some maps · Split screen: fixed terrain flicker in some instances · Performance: fixed random FPS drops while being in ragdoll state
Major:
· General: fixed broken camera handling when playing as Don Pastrami and going into water · General: fixed broken animation of Valentino Salami after unmounting wrecking ball · General: improved loading screen behaviour across the board · UI: brought back the missing score numbers popping up for random chaos caused by Pilgor · UI: added missing translations in “apply changes” window when changing graphic settings · Goatville: fixed bad lightmap UVs on the school building · Waste of Space: fixed wrong name for romanceable NPC “Maddy Delirious” · Waste of Space: improved spaceship controllability at maximum speed · Waste of Space: fixed Pilgor going off screen when triggering boost on hover bike with Valentino Salami mutator equipped · Waste of Space: fixed multiple missing or offset walls and collisions in the wrong place · Waste of Space: fixed broken HLODs · Buck to School: fixed collision of window in the dean’s office · Buck to School: fixed “hurdle run” event not being triggered during a session if player runs through start/finish in opposite direction · PayDay: fixed the “default” button in the controls menu not working anymore after interacting with the Baaa machine · PayDay: improved the behaviour of cars, so they don’t knock down street lamps, traffic lights and signs before the player comes around · PayDay: added missing HLOD for casino · MMO: fixed “Johnny wants a snack” quest being shown as complete before player brings a snack · MMO: fixed Pilgor being changed to tank character upon traveling into the city walls · Goat Z: fixed players not being teleported to main map after completing “Survive a Day” tutorial event · Goat Z: fixed “quest completed” notification missing when completing quests during ongoing outbreak · Goat Z: fixed the name of the plank, which caused two items to be impossible to craft · Split screen: fixed overlapping scores during time trails · Split screen: fixed the mouse cursor gone missing after initiating split screen on PC · Split screen: fixed players not being able to separately toggle active quest tracking on HUD
Minor:
· General: fixed Pilgor sometimes tripping over licked objects · General: fixed objects being pushed away too violently when player is recovering from ragdoll state · General: fixed wrong position of Pilgor after performing tricks when using Homo Simulatus mutator · General: fixed Angel Goat mutator being applied to Pilgor every time the player is inactive · UI: improved UI and HUD layout for multiple screens · Goatville: improved the low resolution texture of Earth when going into space · Goatville & Goat City Bay: fixed ragdoll and flying counting towards wallrun challenge under certain circumstances · Goat City Bay: fixed Pilgor getting wobbly legs when on top of carousel · Goat City Bay: fixed hockey puck being yeeted away when respawning after scoring a goal · Waste of Space: fixed the Goat Trophy at the museum still showing up even if already collected · Waste of Space: fixed the giraffe hovering above the ground · Waste of Space: fixed Pilgor getting wobbly legs on some slow elevators · Waste of Space: fixed objective markers above NPCs during romance quest, so players can see more than only one at a time · Waste of Space: fixed the broken teleporters after completing the test chamber · Waste of Space: fixed a wrong key hint being displayed for “beam back to station” on PC · Goat Z: fixed non-functioning starvation mechanic during “Survive a Day” tutorial event · Goat Z: fixed straw bales being called “medium” (we think they are actually great) · Goat Z: fixed helium gas cylinders being called “helium carts” · Goat Z: fixed “Start a Zombie Outbreak” toast being shown when starting “After Outbreak” · Goat Z: fixed “Crystal Breath” quest counting normal NPCs bring frozen instead of only zombies · Goat Z: fixed crafting recipes not closing automatically when leaving the garage · Goat Z: fixed multiple faulty or missing collisions · Goat Z: fixed some Zombies interrupting their own voice overs over and over and over and over again · PayDay: fixed NPCs being spawned high above the ground in some instances · MMO: fixed Pilgor getting wobbly legs on the Goatwind elevator
Trivial:
· Goat City Bay: fixed a flickering ground texture in front of the rollercoaster · Waste of Space: fixed a senselessly rotating cow when recovering from ragdoll state in the test chamber · Goat Z: fixed too many gravestones being called “secretive gravestone”, although there is only one and that one is secret · PayDay: fixed a broken walking animation of the police NPCs (Fix the police!)
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