Новости Ghost Exile
Объявления разработчиков, обновления и обсуждения.
Update 1.6.0.0
From various parts of the country, reports have been received from commanders of hunting units regarding the emergence of an unknown entity. Many hunters have been killed or gone missing. Those who have returned report t…
Читать и обсудить →It's becoming more dangerous
Greetings, hunters! The next update is already close and again we have prepared many changes for you. Here is a short description of what awaits you: He doesn't care about the battle between humans and small demons, but…
Читать и обсудить →Update 1.5.0.1
Minor fix on the maps: - House on Southwest - House on Eaton St. - House on Greenwood St. - Warehouse - Old Turnersoll mansion - Museum - Hotel (big) - House on Tremont St. Added a timer that shows you h…
Читать и обсудить →Update 1.5.0.0c
Added the ability to interact with switches on the E button (by default) Added the ability to interact with the doors in the Labyrinth of death by pressing the E button (by default) Fixed an bug where the host did not …
Читать и обсудить →Update 1.5.0.0b
Fixed a bug where clients (not host) couldn't see firewood (Favorite thing) Minor fix on the "Tremont St." map Minor fix on the "House on Woodward Ave" map…
Читать и обсудить →Update 1.5.0.0a
Fixed a bug on "Tremont" with a screwdriver not spawn Fixed a bug where the rover's crucifix did not melt Fixed a bug where (E by default) did not appear when pointing at the motion sensor Fixed a bug where the "Kramp…
Читать и обсудить →Update 1.5.0.0 (Darkness)
Hello, hunters, the time for the next major update has arrived. A lot of effort has been put into optimizing and enhancing the visual aspects, as well as optimizing the network and scripting. Let me tell you a bit about …
Читать и обсудить →Updating old maps, crucifix and incense
Hello hunters! This is a report about the development of a major update that we are currently working on for you. As the update will be quite large and complex, it will require some time to complete. During this process,…
Читать и обсудить →Optimization and HDR (Beta)
Hello hunters! Today we are pleased to introduce a test update** , in which we have made improvements to the following areas: rendering time, network load, and the core gameplay. , now the map is fully open…
Читать и обсудить →Update 1.4.2.0
Hello hunters! And we come to you with a new update. So let's get right to the point. New evidence and tool A new "PEK" tool has been added to the game. The principle of its operation is very simple, the ghost forms an…
Читать и обсудить →Update 1.4.1.0b
Fixed a bug where additional content did not work on the new map Minor fixes on the new map…
Читать и обсудить →Update 1.4.1.0a
Fixed a critical bug where only the host could interact with items Fixed a critical bug where 4 fuses were needed in the shield at any difficulty level…
Читать и обсудить →Update 1.4.1.0
Greetings to all hunters! This is the first update of this year and that's what it carries: The New Year's event was removed; Krampus House is now a location for classical orders; Fixed a bug where the abilities of a …
Читать и обсудить →Update 1.4.0.0a
Now in Krampus house, the game automatically defeat if the players have no chance of winning (everyone is in prison or dead) The bar counter on the House on Dwarf Lake Rd has been removed Added themed clothing for fulf…
Читать и обсудить →New Year's Update 1.4.0.0
Hello hunters, and here is the New Year's fair! Entertainment and gifts will be waiting for you at every corner... We thought, but Krampus is again trying to spoil the holiday by stealing gifts from obedient hunters. An…
Читать и обсудить →Update 1.3.0.3a
The voice recorder has been optimized Added a small delay for player sounds from the sound sensor Now there will be no path to the portals on the difficulty (Insane) Added a small delay for the motion sensor…
Читать и обсудить →Update 1.3.0.3
Fixed a bug where the player could sometimes ignore collisions Fixed a bug where it was impossible to select an object that was purchased ( bunker editor) Fixed a bug where progress could not be saved after the player …
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