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Hotfix

  • Added scrolling to the village trading menu.

  • Decreased loading times when traveling via signs and river docks.

  • Added new shields to Footman gear preset.

  • Added a logo animation when loading a map during traveling for clients in co-op.

  • Made quest tasks to kill the guards optional in Not All Who Wait and Chains are Broken.

  • Renamed "ammunition" into "arrows" in item category name.

  • Made quivers craftable both at the weaver hut and the toolmaker.

  • Fixed a crash related to group fast traveling via river docks.

  • Fixed a crash related to NPC interactions clearing too early.

  • Fixed crash on client in co-op while playing intro when traveling between maps.

  • Fixed a desync when traveling between maps in co-op several times in a single session.

  • Fixed population, livestock, and other numbers not being updated when switching between settlements.

  • Fixed being able to walk through village signs.

  • Fixed sea not being detected correctly when trying to fish.

  • Fixed the highest ship upgrade level resulting in zero storage and crew capacity.

  • Fixed various issues with players dragging carts in co-op.

  • Fixed not being able to command companions around Blue Sky quest camp.

  • Fixed Sebastian not becoming a quest companion in Not All Who Wait.

  • Fixed typos in Bogdan Slynn's dialogue of Pious Reward quest.

  • Fixed some neutral quest characters in Cragkeep becoming hostile for no reason.

  • Fixed foliage not always getting cleared correctly when placing construction sites.

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