Hotfix
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Added scrolling to the village trading menu.
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Decreased loading times when traveling via signs and river docks.
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Added new shields to Footman gear preset.
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Added a logo animation when loading a map during traveling for clients in co-op.
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Made quest tasks to kill the guards optional in Not All Who Wait and Chains are Broken.
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Renamed "ammunition" into "arrows" in item category name.
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Made quivers craftable both at the weaver hut and the toolmaker.
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Fixed a crash related to group fast traveling via river docks.
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Fixed a crash related to NPC interactions clearing too early.
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Fixed crash on client in co-op while playing intro when traveling between maps.
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Fixed a desync when traveling between maps in co-op several times in a single session.
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Fixed population, livestock, and other numbers not being updated when switching between settlements.
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Fixed being able to walk through village signs.
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Fixed sea not being detected correctly when trying to fish.
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Fixed the highest ship upgrade level resulting in zero storage and crew capacity.
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Fixed various issues with players dragging carts in co-op.
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Fixed not being able to command companions around Blue Sky quest camp.
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Fixed Sebastian not becoming a quest companion in Not All Who Wait.
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Fixed typos in Bogdan Slynn's dialogue of Pious Reward quest.
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Fixed some neutral quest characters in Cragkeep becoming hostile for no reason.
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Fixed foliage not always getting cleared correctly when placing construction sites.
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