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Hotfix

  • Slightly optimized road placement.

  • Improved buildable wall collisions.

  • Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity.

  • Faded out bubbles SFX when fishing is interrupted/cancelled.

  • Clients no longer see a button to offer a practice fight when the fight has already started.

  • Adjusted markers for bandit migration on the map to avoid them appearing on the rocks and other unreachable locations.

  • Updated NVIDIA DLSS to version 8.6.1.

  • Fixed placing player waypoints that are far away from player when using controller.

  • Fixed gamepad navigation to search results when using a searchbar in the warehouse screen.

  • Fixed incorrect wrapping when trying to navigate past the last item of the list in the building screen while using a gamepad.

  • Fixed missing focus when scrolling trough the building list in the building screen with right analog stick.

  • Fixed left analog stick being used for both running and scrolling while reading a long note in the codex.

  • Fixed item tooltips not disappearing after closing and reopening the caravan route screen.

  • Fixed an issue where players could get stuck on the loading screen when joining a host who still needed to create a character.

  • Fixed playing torch fire sfx more on the left.

  • Fixed no voice for Thiana Reesling.

  • Fixed the Tavern door interaction appearing above the building in Horndean and Blackridgepool.

  • Fixed Buckler Shield carry positioning when equipped by NPCs.

  • Fixed incorrect item count in the crafting management screen while crafting was active.

  • Fixed reported issues in dialogues and descriptions in various quests.

  • Fixed bloom overblown when constructing certain structure parts.

  • Fixed approving a building plan for a personal shack not progressing Lubomir's quest.

  • Fixed navigation problems with butchery right after loading save.

  • Fixed crash when closing the game when certain quests are active.

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