Hotfix
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Slightly optimized road placement.
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Improved buildable wall collisions.
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Tweaked how rain SFX and wind whistling SFX changed depending on rain intensity.
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Faded out bubbles SFX when fishing is interrupted/cancelled.
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Clients no longer see a button to offer a practice fight when the fight has already started.
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Adjusted markers for bandit migration on the map to avoid them appearing on the rocks and other unreachable locations.
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Updated NVIDIA DLSS to version 8.6.1.
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Fixed placing player waypoints that are far away from player when using controller.
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Fixed gamepad navigation to search results when using a searchbar in the warehouse screen.
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Fixed incorrect wrapping when trying to navigate past the last item of the list in the building screen while using a gamepad.
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Fixed missing focus when scrolling trough the building list in the building screen with right analog stick.
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Fixed left analog stick being used for both running and scrolling while reading a long note in the codex.
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Fixed item tooltips not disappearing after closing and reopening the caravan route screen.
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Fixed an issue where players could get stuck on the loading screen when joining a host who still needed to create a character.
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Fixed playing torch fire sfx more on the left.
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Fixed no voice for Thiana Reesling.
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Fixed the Tavern door interaction appearing above the building in Horndean and Blackridgepool.
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Fixed Buckler Shield carry positioning when equipped by NPCs.
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Fixed incorrect item count in the crafting management screen while crafting was active.
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Fixed reported issues in dialogues and descriptions in various quests.
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Fixed bloom overblown when constructing certain structure parts.
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Fixed approving a building plan for a personal shack not progressing Lubomir's quest.
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Fixed navigation problems with butchery right after loading save.
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Fixed crash when closing the game when certain quests are active.
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