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v1.7.0

[draft] v1.7.0 - 2022-04-13 to 2022-05-20

Information

Modifications included between 2022-04-13 and 2022-05-20 'b5e4d70' to '0fbe4a1').

See Pull Requests on GitHub

Merged Pull Requests

  • [Feature] Monaco Theme Editor (by @nickofolas) #3438
  • [Fix] Dummy Stanek grid width (by @nickofolas) #3442
  • [Fix] Theme browser assets not loading (by @nickofolas) #3446
  • Accept valid JSON arrays in coding contracts (by @Savlik) #3247
  • another dark theme? (by @hydroflame) #3450
  • API: Add repFromDonation() to the Formula API (by @Hoekstraa) #3461
  • API: Add safeguard to ns.killall(), preventing killing itself by default (by @Hoekstraa) #3607
  • API: FIX #2993 sleeve.travel with invalid city names (by @TheMas3212) #3458
  • API: Fix inconsistent return value in 'ns.grafting.getAugmentationGraftTime' (by @nickofolas) #3539
  • API: Fix leak of real Employee object in hireEmployee (by @TheMas3212) #3483
  • API: replace a number of references to workerscript.log with _ctx.log (by @TheMas3212) #3470
  • API: Terminal screen can now be cleared from within scripts with ns.ui.clearTerminal() (by @Hoekstraa) #3618
  • AUGMENTATIONS: Fix 'isSpecial' filter in helper (Removes NeuroFlux, Stanek's Gift, etc from gangs) (by @nickofolas) #3565
  • AUGMENTATIONS: Fix Augmentation rep req not being properly influenced by BitNode multipliers (by @nickofolas) #3652
  • AUGMENTATIONS: Fix NeuroFlux being applied improperly and migrate broken saves (by @nickofolas) #3613
  • AUGMENTATIONS: Fix reputation check for faction augs (by @nickofolas) #3609
  • AUGMENTATIONS: Tweak a couple small UI elements (by @nickofolas) #3614
  • basic doc no longer hacker themed (by @hydroflame) #3449
  • BITNODE: FIX #3546 BitVerse now shows proper BN level when accessed via flume (by @nickofolas) #3550
  • BLADEBURNER: fixes #3648 : Automate console command capitalisation inconsistent (by @Vic1970) #3647
  • BLADEBURNER: Fix #3594 Blade's Simulacrum worked without being installed (by @Undeemiss) #3639
  • blood (by @hydroflame) #3495
  • BUGFIX: getAugmentationCost response backwards (by @phyzical) #3617
  • BUGFIX: Handle edge case in LZ compression code and fix docs (by @stalefishies) #3581
  • BUGFIX: make bonustime for gang in miliseconds (by @phyzical) #3578
  • BUGFIX: sleeve stale object refence during augmentation (by @phyzical) #3601
  • Bugfix/corp updates (by @phyzical) #3321
  • Bump async from 2.6.3 to 2.6.4 (by @dependabot[bot]) #3463
  • CODINGCONTRACT: Fix #3391 Double contract reward exploit (by @Undeemiss) #3646
  • CODINGCONTRACT: FIX #3484 BREAKING Fixed capitalization in contract name (by @Undeemiss) #3537
  • CODINGCONTRACT: New "Proper 2-Coloring of a Graph" contract (by @Undeemiss) #3530
  • CODINGCONTRACT: Three new compression contracts (by @stalefishies) #3541
  • CODINGCONTRACT: Typo & clarity fixes to description of Encoded Binary to Integer contract (by @ActuallyCurtis) #3469
  • CODINGCONTRACT: Updated description of 2-coloring contract (by @Undeemiss) #3531
  • COMPANY: Fix #3551 Applying for a new job will not change active employer if player is performing company work (by @Snarling) #3552
  • CORPORATIONS: Expose makeProducts on NSDivision interface (by @DavidGrinberg) #3570
  • CORPORATIONS: Expose sales cost on NSMaterial interface (by @DavidGrinberg) #3574
  • Corrected example grids found in Stanek help (by @Undeemiss) #3441
  • Create program action no longer creates duplicates (by @Undeemiss) #3436
  • DOCUMENTATION: Add descriptions for compression contracts (by @stalefishies) #3559
  • DOCUMENTATION: Add new coding contract descriptions (by @stalefishies) #3542
  • DOCUMENTATION: Clarify definition for installAugmentations() (by @PSEUDOSTAGE) #3560
  • DOCUMENTATION: FIX #3516 "cannot" misspelled as "cannnot" (by @Undeemiss) #3533
  • EDITOR: FIX #3502 Editor theme migration crash (by @nickofolas) #3503
  • FEATURE: added logic to allow quitJob to be called from singularity (by @phyzical) #3577
  • fix #3395 donating to special factions possible via singularity (by @TheMas3212) #3456
  • fix b1tflum3 and destroyW0r1dD43m0n singularity functions to check for sf4 (by @TheMas3212) #3443
  • Fix inconsistancy with trying to work for gang factions while running a gang (by @TheMas3212) #3454
  • Fix infiltration rep BN mult calculation (by @trambelus) #3632
  • Fix script editor settings. (by @hydroflame) #3504
  • Fix test/jest/Netscript/DynamicRamCalculation.test.js (by @TheMas3212) #3455
  • GRAFTING: Fix Grafting not being handled in singularity stop work (by @nickofolas) #3568
  • GRAFTING: Implement sorting options (by @nickofolas) #3654
  • INFILTRATION: Added new faction called infiltrators that provide infiltration specific augs. (by @phyzical) #3241
  • INFILTRATION: Fix minigame cycle (by @nickofolas) #3549
  • INFILTRATION: Fix phyzical WKS aug effects being applied before aug is installed (by @nickofolas) #3555
  • INFILTRATION: Fix rep reward being substantially higher than intended (by @nickofolas) #3562
  • INFILTRATION: New faction, Shadows of Anarchy, provides various augs to help infiltrations. (by @hydroflame) #3543
  • INFILTRATION: Update gameplay UI (by @nickofolas) #3587
  • keeping up to date (by @hydroflame) #3432
  • Keeping up to date. (by @hydroflame) #3561
  • Make .lit and .msg files clickable (by @Chris380) #3453
  • MESSAGES: Added the name of NiteSec's server to their .msg (by @Undeemiss) #3466
  • MISC: add better typing to Electron.tsx (by @taralx) #3540
  • MISC: Added NS function closeTail to close tail windows (by @Undeemiss) #3666
  • MISC: Adjust deps to current usage (by @taralx) #3519
  • MISC: Close some GitHub issues that do not need action (by @Undeemiss) #3640
  • MISC: Closing more GitHub issues I missed last time (by @Undeemiss) #3665
  • MISC: Correct BB Skill point achievement name (by @Undeemiss) #3571
  • MISC: Correct typos in getScriptRam docs. (by @nzdjb) #3590
  • MISC: Fix #3125 BREAKING Renamed BN mult CorporationSoftCap to CorporationSoftcap (by @Undeemiss) #3638
  • MISC: FIX #3593 Float errors can no longer prevent full usage of a server's available ram. (by @Snarling) #3619
  • MISC: fix typing conflict between jest and cypress (by @taralx) #3518
  • MISC: fix typing conflict between jest and cypress (by @taralx) #3644
  • MISC: Fixed typo in exceptionAlert.ts (by @Undeemiss) #3572
  • MISC: Fixed typos in game options (by @notacompsciguy) #3584
  • MISC: HammingCodingContracts need rework (by @Hedrauta) #3479
  • MISC: Implemented infinite loop safety net. (by @hydroflame) #3624
  • MISC: make jQuery use explicit (by @taralx) #3517
  • MISC: Make tutorial explain ns1 vs ns2 better (by @hydroflame) #3586
  • MISC: Remove comments that describe nonexistent augs (by @Undeemiss) #3569
  • MISC: update @types/numeral and fix type errors (by @taralx) #3521
  • MISC: Update logic for stats page BitNode level (by @nickofolas) #3512
  • MISC: upgrade to eslint v8 (by @taralx) #3523
  • MISC: Wrap most of the API in the new api wrapper (by @hydroflame) #3627
  • OPTIONS: Fix sliders not sliding correctly (by @nickofolas) #3642
  • REFACTOR: augmentation cost, rep cost and level to be calculated in place (by @phyzical) #3544
  • REFACTOR: augmentation isSpecial adjustments (by @phyzical) #3564
  • Reran npm format and lint to fix formatting (by @Undeemiss) #3434
  • Revert "MISC: fix typing conflict between jest and cypress" (by @hydroflame) #3608
  • Revert "MISC: HammingCodingContracts need rework" (by @hydroflame) #3500
  • revert theme (by @hydroflame) #3451
  • Singularity: Fix #3489 Disable checkTixApiAccess for purchase4SMarketData (by @DavidGrinberg) #3490
  • SLEEVES: Fix issues with Sleeve UI crashing when Sleeve task faction becomes gang faction (by @nickofolas) #3557
  • STANEK: Fix #3196 Charging booster fragments throws an error (by @Undeemiss) #3637
  • STANEK: FIX #3277 Can no longer overlap rotated fragments (by @Undeemiss) #3460
  • STANEK: FIX #3282 Added NS function stanek.acceptGift (by @Undeemiss) #3513
  • STANEK: Properly reapply entropy in Stanek's Gift (by @nickofolas) #3673
  • STANEK: Stanek NS functions correctly throw errors when stanek not installed (by @Undeemiss) #3660
  • Started collecting lore so that additions to it are simpler (by @Undeemiss) #3465
  • TERMINAL: FIX #3492 Allow cd .. even when destination directory is empty (by @Snarling) #3525
  • TERMINAL: FIX #3651 Make directory name regex more flexible (by @Dane-Horn) #3653
  • TOOLING: Add GitHub action to validate PR titles (by @MartinFournier) #3471
  • UI FIX #3485 - Allow bulk purchasing when smart supply is enabled (by @phyzical) #3486
  • UI: Change text color of Augmentations page backup button (by @nickofolas) #3511
  • UI: FIX #1754 Stanek effect summary & slight tweak. (by @borisflagell) #3622
  • UI: FIX #2228,#2958 Fix tab highlights and highlight files not on home. (by @phyzical) #2989
  • UI: FIX #2256 Hacknet server's upgrade tooltip were not handling RAM… (by @borisflagell) #3532
  • UI: FIX #2741 Allow using modifier keys inside the typing infiltration (by @Dane-Horn) #3634
  • UI: FIX #2829 Remove defeated NPC gangs from territory page (by @Dane-Horn) #3633
  • UI: FIX #3313 Streamline the GraftingRoot page by making it rerender. (by @borisflagell) #3558
  • UI: FIX #3341 Enable touch-clicks in react-draggable (by @Snarling) #3488
  • UI: FIX #3415 Tweak Manage Gang button visibility (by @borisflagell) #3528
  • UI: FIX #3457 autocomplete suggestions no longer require hovering terminal input (by @Snarling) #3493
  • UI: FIX #3473 'mv' now says destination script is running instead of returning an error (by @Hoekstraa) #3474
  • UI: FIX #3522 realigned autocomplete popup (by @Snarling) #3524
  • UI: FIX #3592 Sidebar and bash shortcuts now work on MacOS with US-like layouts (by @Hoekstraa) #3605
  • UI: Fix Agility BitNode multiplier not appearing in UI (by @nickofolas) #3662
  • UI: Fix exclusive augs not always showing as purchasable through gangs when they should (by @nickofolas) #3676
  • UI: Fix the achievement covenant icon was not shown (by @Risenafis) #3510
  • UI: Fix z-index of modals overriding everything (by @nickofolas) #3620
  • UI: lightweight description update on "increase maximum money" hash spending option. (by @borisflagell) #3547
  • UI: Minor improvements to log boxes (by @nickofolas) #3641
  • UI: Overhaul GameOptions UI (by @nickofolas) #3505
  • UI: Positioning improved for tail titlebar buttons, and tail window has minimum size constraints. (by @Snarling) #3548
  • UI: Redesign purchasable Augmentations (by @nickofolas) #3545
  • UI: Refactor and redesign WorkInProgress interface (by @nickofolas) #3611
  • UI: Refactors, redesigns, and new section to stats page (by @nickofolas) #3626
  • UI: Sort and color Graft Augmentation list (by @jaype87) #3616
  • UI: Update Factions list interface (by @nickofolas) #3675
  • WORK: FIX #3435 Quitting the active job now sets first remaining job as active (by @Snarling) #3507
  • WORK: Refactor work types to use 'enum's instead of constants (by @nickofolas) #3612

Other Changes

  • increase donation counter (by @hydroflame) - 8456410
  • allbuild commit 7f9e3775 (by @hydroflame) - 791c19c
  • allbuild commit bcbda22a (by @hydroflame) - 032c440
  • fix documentation for getDarkwebPrograms (by @hydroflame) - 4056956
  • support ASNI (by @hydroflame) - 36c7ef1
  • allbuild commit 22b6d0d5 (by @hydroflame) - b46718d
  • allbuild commit 36c7ef1a (by @hydroflame) - d0ebf5e
  • Update documentation for employee (by @hydroflame) - 100e81c
  • allbuild commit c799b291 (by @hydroflame) - f5f5879
  • ideas (by @hydroflame) - 0121fee
  • allbuild commit 0121fee6 (by @hydroflame) - 5c417e9
  • Update codebase for stanek (by @hydroflame) - c2b4a5b
  • fix lint (by @hydroflame) - 4cc518f
  • Fix (by @hydroflame) - 9af553f
  • Fix stanek leaking classes (by @hydroflame) - fda3f02
  • fix conflicts (by @hydroflame) - ca1a2aa
  • Nerf noodle bar.
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