Beta patched to 1.0.1
Hi,
I've just released a small patch to BETA addressing crashes detected so far as well as some functional bugs discovered.
Thanks everyone for help.
Cheers,
Ondrej
Patch 1.0.1
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Maximum multiplier 1,000,000% applied to graphene enhancement.
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Added Maximum boost duration as 30 minutes.
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Osiris now correctly boosting light units when used in Crescent civilization.
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Pyramid costs raised (scales polynomially now, not linearly)
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Fixed description on Leonidas indicating he affects Base damage only
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Social crises in Renaissance tech tree now spawn with correct level on higher tiers
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Levelup of heroes above max droppable level (150) now correctly showing description they can be leveled up to 200
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Should no longer be able to start on water (probably fourth times this bug reappeared - is that a sign?)
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Sunset civilization can now make Huns mortal with Fort units
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When below 50 heroes you now have a higher chance to drop hero from a crisis than another reward. This chance diminishes with each hero you have until the default ratio.
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Mausolus now correctly boosting damage as a Belief hero
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Cows Heavy unit conversion ability working as expected
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Critical hit multiplier dealing correct damage bonus
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Fixed various crashing bugs
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