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Beta patch 1.0.8

Hello,

after some consideration I decided to release one more patch before go-live with some hopefully-safe-minor-changes and bugfixes.

1.0.8

  • Quest hurry cost preview now correctly shows even if not having enough gold

  • Fixed bug causing first Judgement lock with Michelangelo to be initially hidden (though reappeared after load)

  • Spawned Civilization will now abort existing quests in its tile preventing various problems.

  • Reduced diplomacy quest war risk to 5%

  • Crisis Tile attacks on midgame crises should now affect tiles on the borders instead of random (making them less impactful to your adjacency bonus network)

  • End of scenario 2 should now eliminate perseverance bonuses and prevent carrying them over to Tier 3.

  • Decreased initial conquistador level to 4 (from 5) but increased their level gain per appearance to 5 (from 3)

  • Vultures now have Housing cost reduction trait with their Sustainment trait instead of a Growth bonus.

  • Chichen itza now reduces festival cost by 50% in addition to its +300 flat Research bonus (which increased from 100)

  • Chichen itza active ability now freezes Predicaments (stops their countdown) while active (the Cannot fall effect still stays). Its duration was boosted (though it cannot stack - you have to micromanage). Its death rate now DROPS with magnitude instead of rising (which is less fun but more practical). Let's go sacrifice some people today!

Cheers

Ondrej

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