Patchnote August 23
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Changed the reaction to items you hold in your hand. Now on normal and hard difficulty they stay in your hand as before
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Stationary items that irritate ghosts now irritate ghosts as well as other items
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Repeated attacks are limited in number depending on the difficulty level
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Reduced radiuses for repeated attacks
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In the mechanics of mind stealing by rank 4 ghosts, the camera now always look at the player for easy escape
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Added a warning sound for an impending chase in the mind stealing mechanic
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On normal difficulty level, the player now does not lose items while attacking in the mind stealing mechanic
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Fixed a bug with the inability to defend against non-lethal attacks
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Fixed a bug that prevented you from slowing down a ghost with the "Run" or Die modifie
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