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Patchnote August 23

  • Changed the reaction to items you hold in your hand. Now on normal and hard difficulty they stay in your hand as before

  • Stationary items that irritate ghosts now irritate ghosts as well as other items

  • Repeated attacks are limited in number depending on the difficulty level

  • Reduced radiuses for repeated attacks

  • In the mechanics of mind stealing by rank 4 ghosts, the camera now always look at the player for easy escape

  • Added a warning sound for an impending chase in the mind stealing mechanic

  • On normal difficulty level, the player now does not lose items while attacking in the mind stealing mechanic

  • Fixed a bug with the inability to defend against non-lethal attacks

  • Fixed a bug that prevented you from slowing down a ghost with the "Run" or Die modifie

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