Infinity Mayhem
Patchnote
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Unique behavior for rank 1 and 2 ghosts
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New shop and lobby customization
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Walk of Fame
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New Ghost
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New modifier - Crisis
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Pets
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New van
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Economy update
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Pentagram bug fix
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And a lot of small bugs
Fix - November 08
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Fixed single-player game crashes
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Reduced the activation frequency of Drowned, Dream Devourer and Jiangshi feature
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Returned ghost description and uniqueness buttons to the ghost feature tablet UI.
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Fixed a bug with the camera renderer on the Police Station map
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Fixed unsynchronization of appearance of places with voodoo doll drawing
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Fixed a bug with character running animation
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Fixed a bug with spawning players in the van
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Fixed bug with ghost catcher appearance with ECTOPLASMA modifier
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Fixed bug with doors on the map Church
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Fixed a bug with showing multiple hands and green screen at game startup
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Fixed bug with displaying Asian languages
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Fixed bug with displaying lobby information when joining someone else's lobby.
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Now the game can be started only when all players in the lobby are in
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Fixed errors with pentagram
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Fixed bugs in the van environment
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Fixed bug with display quality settings
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Fixed errors with candles ignition/extinguishing and taps on/off switching
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Fixed the bug of accounting of magic mirror in the van
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Fixed a bug with the Dream Devourer feature
Fix - November 14
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Fixed Jiangshi caskets causing damage
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Fixed a bug with ectoplasm invisibility through the camera
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Fixed the invisibility of the beam from the Bloody Countess' tombstone.
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Fixed a bug with the appearance of the Ghost Catcher with the Ectoplasm modifier.
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Fixed a bug with the Dream Devourer feature
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Fixed bugs related to ghosts' features and attacks
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Reduced the chance of Iron Maiden's special trap falling out. Increased trap appearance time
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