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Patch Notes v1.0.10

  • all non-classic sagas now start at D instead of E rank.
  • Made save backups more robust. 3 backups exist now. one everytime you save, one on every new day, and one on load. That way there are three things to try before a save is fully busted.
  • Can now see faint little stars on upcoming trials if you’ve won them before.
  • Made getting same random dialogue from NPCs a little less likely two days in a row.
  • increased time on player races again.
  • not as much potential earned on relays.
  • stamina is specifically buffed now in E competitions for potential increases..
  • buffed the “getting last in race” potential modifier. so you get more potential.
  • first hurdles race now says it is agility + jump.
  • fix for items getting stuck in waterfall doorway.
  • ANOTHER possible fix for the constant up/down keyboard issue on menus.
  • hagglers now work on public works shops.
  • fixed splish block… again.
  • fixed doctor not calling “dayssincedoctor” reset on bobo sometimes.
  • bay garden flower position adjusted so its a little farther from stump.
  • fix for ??? dialogue box spawn at same time as story island.
  • Embarrassed mood is less “sticky”. Which means it doesn’t stay on the bobo unless the point values are exactly where they need to be.
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