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Plan B - v0.7 major update

Finally! Here is the changelog.

Plan B - v0.7.0 build 768

Major Improvements:

  • Achievments

  • Dam pumps

  • Automatic drones priority system (depots naturally move containers from producers toward consumers)

  • Add "Backup supply" option on Depots and on City Supply (to be able to prioritize resources from recycling over new production).

  • Add world generation option system:

    • minerals quantity (including infinite)

    • water quantity

    • mountain quantity

    • city growth difficulty

    • name of planet now used to define the generation (name = seed, number suffix = options), so it can be shared

  • Add game options:

    • Vsync & target framerate properly linked.

    • Centered zoom out

    • Anti-aliasing (fixed)

    • HDR

    • Shadow

    • Depth of Field

    • Ambient Occlusion

    • Items particles effect

    • Auto-destroy depleted extractors

  • Bookmarks for cities and landmarks tower. Caution: shortcuts have been modified (1-9 for bookmarks, F2-F4 for game speed)

  • Added new langages: Polish, Turkish, Thai, Italian, Czech, Ukrainian

Improvements:

  • Item dumps, created when you destroy a depot, factory or transport.

  • Improved water table simulation (more trees areas around water areas, and water extractor do not dry an area if water nearby).

  • Heavy optimisation on drones

  • Updated localization from community help (crowdin) <3

Balance:

  • Balance of water apparition speed (start at the same temperature, but now starts much slowlier, then faster)

  • Mouse scrolling trigger max duration set at 0.3s instead of 0.2s

  • Modification of train speed near stops (drones take off earlier ; vehicle slow down a bit longer)

  • Add Tempered Steel in Dam Wall recipe

  • High Tech Part unlocked at level 6

Bugs fix:

  • Pumping station actually remove water from the ground (a tiny bit)

  • Fixed crash bug with water in dll

  • Fixed ghost vehicles bugs (empty trains that cannot be loaded, etc)

  • Fixed depot distribution not random

  • Fixed errors with drones (when a drone is flying toward a stack that disappear)

  • Fixed drones not visible on new depots

  • Fixed forest objective description with specific initial water quantity

  • Fixed Ice name in status bar

Minor:

  • Display depot range when selected

  • Changed the rivers and water color

  • Stop music if volume at 0

  • Remove stacktraces for basic logs

  • Warning if overwrite planet name

  • Load screen : improve perfs, fix scrolling, delete key shortcut

  • Refactoring of items containers stack corruption check (lot of time wasted for me...)

  • Loading tips for items max count

  • Added /debugprio console command to show the depots priority

  • Added some debug and checks for the "GetStackContainerTr" error

  • Fix looped warnings with the extractors getting stacks of 4 containers

  • Fixed minor perfs issue on cities

  • Fixed refresh issue in world generation screen

  • Fixed texts cuts in some buttons & long languages

As explained before, the game is in discount -20% for one week, and then its price will increase from $10 to $12.

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