Plan B - v0.7 major update
Finally! Here is the changelog.
Plan B - v0.7.0 build 768
Major Improvements:
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Achievments
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Dam pumps
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Automatic drones priority system (depots naturally move containers from producers toward consumers)
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Add "Backup supply" option on Depots and on City Supply (to be able to prioritize resources from recycling over new production).
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Add world generation option system:
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minerals quantity (including infinite)
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water quantity
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mountain quantity
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city growth difficulty
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name of planet now used to define the generation (name = seed, number suffix = options), so it can be shared
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Add game options:
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Vsync & target framerate properly linked.
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Centered zoom out
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Anti-aliasing (fixed)
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HDR
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Shadow
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Depth of Field
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Ambient Occlusion
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Items particles effect
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Auto-destroy depleted extractors
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Bookmarks for cities and landmarks tower. Caution: shortcuts have been modified (1-9 for bookmarks, F2-F4 for game speed)
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Added new langages: Polish, Turkish, Thai, Italian, Czech, Ukrainian
Improvements:
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Item dumps, created when you destroy a depot, factory or transport.
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Improved water table simulation (more trees areas around water areas, and water extractor do not dry an area if water nearby).
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Heavy optimisation on drones
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Updated localization from community help (crowdin) <3
Balance:
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Balance of water apparition speed (start at the same temperature, but now starts much slowlier, then faster)
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Mouse scrolling trigger max duration set at 0.3s instead of 0.2s
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Modification of train speed near stops (drones take off earlier ; vehicle slow down a bit longer)
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Add Tempered Steel in Dam Wall recipe
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High Tech Part unlocked at level 6
Bugs fix:
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Pumping station actually remove water from the ground (a tiny bit)
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Fixed crash bug with water in dll
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Fixed ghost vehicles bugs (empty trains that cannot be loaded, etc)
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Fixed depot distribution not random
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Fixed errors with drones (when a drone is flying toward a stack that disappear)
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Fixed drones not visible on new depots
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Fixed forest objective description with specific initial water quantity
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Fixed Ice name in status bar
Minor:
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Display depot range when selected
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Changed the rivers and water color
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Stop music if volume at 0
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Remove stacktraces for basic logs
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Warning if overwrite planet name
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Load screen : improve perfs, fix scrolling, delete key shortcut
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Refactoring of items containers stack corruption check (lot of time wasted for me...)
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Loading tips for items max count
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Added /debugprio console command to show the depots priority
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Added some debug and checks for the "GetStackContainerTr" error
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Fix looped warnings with the extractors getting stacks of 4 containers
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Fixed minor perfs issue on cities
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Fixed refresh issue in world generation screen
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Fixed texts cuts in some buttons & long languages
As explained before, the game is in discount -20% for one week, and then its price will increase from $10 to $12.
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