The Blue Maelstrom
The Blue Maelstrom is here! Our first water fight and new major dominion event boss, miscellaneous bug fixes, and more! Let us know what you think.
Changes
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Retired the Alien, Colossus, and Outback packages. Be on the lookout in Discord for a poll on which old/retired pack you'd like to see return
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Added attainments for all new content
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Added a new "Maelstrom Package" to celebrate the release of Cythrall, Ocean Terror
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Added a new "Maelstrom Crate" to the premium shop, north of where you spawn in the Tavern
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Added a new Wild West miniboss to the ocean
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Added a notification in chat when joining boosted worlds
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Adjusted rewards for Rat in a Box
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Adjusted loot table for Diamani
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Reversed collision changes to fix enemies getting stuck on walls
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Crushing gems in the Gem Storage now counts towards gem-related attainments
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Added presumptive fixes to broken treasure rooms in Celadon Crypt
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Cleaned up generation of Celadon Crypt
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Reduced number of enemies that can be alive in boss room of Spring Isles
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Increased cooldown of enemy spawns in boss room of Spring Isles
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Reduced base health (150,000 → 120,000) of Wred in Spring Isles
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Reduced invulnerability length of some phases during Wred fight in Spring Isles
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Slightly reduced Wred's speed during passive behaviors (circles, rectangles) in Spring Isles
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Enabled contribution loot on Andrew in Hazy Grove
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Changed Doobius Blazius from Special back to Unique
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Corrected Green Collar tiering
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Added miscellaneous buffs to all unique Doobius Blazius affixes
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Increased radius (+0.5) of all tiered helmets
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Increased radius (4.5 → 5) of Colossus
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Increased radius (4.0 → 4.5) of Wavecaller
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Filled in a tile on the Dominus portion of the Ancient Ruins map
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Added 2 new Special tier items
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Increased minimum damage for all forms of percent damage
Fixes
- Fixed enemies getting stuck on walls due to collision changes
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