Новости Tinyfolks
Объявления разработчиков, обновления и обсуждения.
NEW GAME OUT !
Heyo Tinyfans! I just made a new game! Yes, I'm still making games, and I think this one might interest you! Pereelous is a Slay the spire/Slot machine hybrid, where you build your slotmachine to achieve giant combos …
Читать и обсудить →Tinyfolks 1.4 Boss Rush Update!
OMG the dev is still working on this ?! Hey everyone, I'm glad to present the brand new update for Tinyfolks. This update contains the following : **Boss Rush Challenge Mode** : Try this extra challenging mode where yo…
Читать и обсудить →1.3.4 Patch (Mark Marcusons bug)
Just a quick patch to fix the game breaking bug during combat, forgot a small detail in the build that completely breaks the game. This is now fixed on Windows and Linux, making the Mac build right now (but it's taking a…
Читать и обсудить →1.3 UPDATE : BABY MODE
Hi all! To celebrate an entire year of Tinyfolks being out in the world, I made a game mode where the king has been replaced by a 1 year old baby! It's a completely different game mode, where the baby must be in all com…
Читать и обсудить →1.2.2 Patch
Small bugfix patch : Fixed POW cost not being counted on the Illusionist "pick a card" spell Fixed some issues with the Spanish translation Fixed negative gold bug when a summoned beast killed an ennemy Fixed "0" item l…
Читать и обсудить →CIRCUS UPDATE, Android release and a new game!
Hi folks! After a bit of a hiatus, I'm pleased to share what I've been working on for the past few months! TINYFOLKS 1.2 : CIRCUS UPDATE New folk classes and challenge mode, all based around the troubadour class! Thew…
Читать и обсудить →TINYFOLKS 1.1 : MONARCH UPDATE
Hi Folks! The update has been sitting in the pre-release stage for a bit now, and I feel like it's time to get it out in the "real" world! 1.1.1 Update changelog You can now train your ruler! 3 new biomes + a secret b…
Читать и обсудить →Tinyfolks 1.1.0 pre-release!
Hi all! Thank you so much for the enthousiasm around the 1.1.0 update! I've been working hard for the past 6 weeks to give you an amazing update, packed with new c…
Читать и обсудить →1.1 teaser + other cool stuff!
Hey ! Took a small break, but kept working on more content before getting back to bug-crunching / build making / play-testing fun. I'm still working on a few aspects, but here's what to espect for july 2022 (in no parti…
Читать и обсудить →1.0.7 Changelog Hard mode achievement and small fix
Just a small update Added an achievement for beating the game in Hard mode Fixed the folk achievement (for good now I hope ^^') Fixed the steam description of the "finish the game with <6 people" achievement…
Читать и обсудить →1.0.6 Changelog !
Hey ! Just a quick fix/quality of life / balancing update :) Added a "Screenshake" toggle in the settings to disable screenshakes Added a "Game Speed" toggle in the settings to speed up the entire game (animations and …
Читать и обсудить →1.0.5 Changelog - New class and rename your folks!
Hi all ! I've been pretty busy tracking down bugs and overall managing the launch, but planning to start adding new features and content soon ! I'm thinking about adding a codex, new town activities, new biomes and ways…
Читать и обсудить →1.0.4 Changelog (small fixes)
Fixed the Rosary artefact effect Fixed buildings available in Folk Mode…
Читать и обсудить →1.0.3 Changelog
Third post release patch adressing issues brought up by the community (thanks everyone for the feedback!) Changelog : Fixed armors not giving any bonuses due to a change made in v1.0.2 Fixed some EN typos Fixed items…
Читать и обсудить →1.0.2 Changelog - Difficulty settings!
Hi ! Here's the 1.0.2 changelog **Added difficulty settings** when creating a new game (**removes time limit** or make the game harder) Added a "Remove All" artefacts button in the Artefact UI Fixed an artefact dupl…
Читать и обсудить →1.0.1 Changelog
Some post-release fixes : Fixed an incorrect information in the building upgrade UI Fixed Apprentice and Wizard spell costs…
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